Operation Wall Breaker is Act 3 of BO7 Endgame, released June 4, 2026 with Season 04. It is the final chapter of the JSOC vs. Guild storyline, and it ends with the Command Killer Glitch Fracture. If you played through Operation Broken Mirror, this is where that story wraps up.

Good news: Wall Breaker is more accessible than Broken Mirror. It starts at Zone I instead of Zone III, so lower-level operators can actually begin the operation right away. The difficulty scales up through Zone II, III, IV, and eventually Nightmare Zone for the final Glitch Step. Our team jumped in on launch day and the early steps felt like a smooth warmup, but once you hit Zone III, the challenge picks up fast. The competition for contracts is the real problem right now, not the enemies.

TL;DR
  • 9 steps + Command Killer Glitch Step (Nightmare Zone finale)
  • Starts at Zone I, scales up to Zone IV and Nightmare
  • Glitch Boss is a 50/50 between Razor and Falkner
  • Beat both for Shatter Shock skins and the Visitors animated camo
  • Endgame is free to play through end of Season 05

What is Operation Wall Breaker?

Story-wise, a Command Node is blocking Karma’s virus from attacking the Guild’s network. Your job is to scour Avalon, breach network hubs across different locations, and gather enough Mapping Data to locate and destroy the node. Once you crack it open, you enter the Command Killer Glitch Fracture and finish the job.

Gameplay-wise, each step sends you to a different area of the map with a mix of activities, assignments, and kill objectives. Every step ends with “Locate and Breach the Guild Network Hub,” which serves as the narrative thread tying everything together. The structure is straightforward: clear objectives, breach the hub, move to the next location.

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Starts at Zone I

Unlike Broken Mirror, you do not need a high-level operator to start. Zone I is accessible for everyone. If you have completed Broken Mirror, you will breeze through the first few steps.


All 9 Steps and Rewards

Operation Wall Breaker has 9 steps that must be completed in order, plus the Command Killer Glitch Step as the finale. Here is every objective and reward, organized by zone requirement. All data verified from our in-game screenshots on launch day.

Steps 1-2: Zone I

StepNameObjectivesRewards
1Identify an Edge NodeComplete the Command Center Activity in the Old Arsenal area. Kill 20 enemies with Critical Kills in the Old Arsenal area. Locate and Breach the Guild Network Hub in the Old Arsenal area.”Brain Freeze” Weapon Charm, 1,000 XP
2Trace the NetworkComplete an Activity in the Cliff Town area. Complete an Assignment in Zone 1. Eliminate 25 Human enemies in the Cliff Town area. Locate and Breach the Guild Network Hub in the Cliff Town area.Restore Token, 1,000 XP

Steps 1-2 are Zone I, which means any operator can start Wall Breaker immediately. The Critical Kills requirement in Step 1 is worth noting. If you are not used to landing headshots or weak-point hits consistently, slow down and line up your shots. Step 2 gives you a Restore Token early, just like Broken Mirror did.

Steps 3-5: Zone II

StepNameObjectivesRewards
3Tier 2 ProtocolComplete 2 Activities near the Excavation Site area. Complete a Quadcore Site Activity in the Colosseum area. Eliminate 4 Special enemies in the Colosseum area. Locate and Breach the Guild Network Hub in the Colosseum area.Double XP Token, 1,000 XP
4UplinkComplete the Command Center Activity in the Heliport area. Complete a D.A.W.G. Escort Assignment in the Heliport area. Kill 20 enemies while in a Vehicle in the Heliport area. Locate and Breach the Guild Network Hub in the Heliport area.”Splitter” Emblem, 2,500 XP
5Satellite StationComplete Command Center Activity in the Listening Post area. Destroy a VTOL in the Listening Post area. Eliminate 50 Human enemies in the Listening Post area. Locate and Breach the Guild Network Hub in the Listening Post area.Double Battle Pass XP Token, 2,500 XP

Zone II steps introduce more variety. Step 4 has a D.A.W.G. Escort plus vehicle kills, which means you need to find a vehicle in the Heliport area and run enemies over or use mounted weapons. Step 5 requires 50 Human kills and a VTOL destroy at the Listening Post, which is the grindiest step in this zone bracket.

Steps 6-8: Zone III

StepNameObjectivesRewards
6Executive RetreatComplete 2 Activities in the Resorts area. Complete an HVT Assignment in the Resorts area. Kill 5 Special enemies with Critical Kills in the Resorts area. Locate and Breach the Guild Network Hub in the Resorts area.”Frost Beast” Decal, 2,500 XP
7Advanced AccessComplete a Toxin Field Activity in the High Town area. Complete 2 Activities in the Trinity Stadium area. Kill 10 enemies with Equipment in the High Town area. Locate and Breach the Guild Network Hub in the High Town area.Double Weapon XP Token, 5,000 XP
8At the GatesComplete the Command Center Activity in the Coastal Security area. Eliminate 50 Fears in the Coastal Security area. Eliminate 3 Elite enemies in the Coastal Security area. Locate and Breach the Guild Network Hub in the Coastal Security area.”Fractal Cry” Loading Screen, 5,000 XP

This is where it gets real. Zone III is a significant difficulty jump, and our team noticed it immediately. Step 6 asks for Critical Kills on Special enemies in the Resorts, which requires precision under pressure. Step 7 needs 10 Equipment kills in High Town, so make sure you have strong lethals or tacticals equipped. Step 8 is the toughest of the three: 50 Fears and 3 Elites in Coastal Security is no joke, especially with other squads hunting the same targets.

Step 9: Zone IV

StepNameObjectivesRewards
9Command NodeComplete a Surveillance Control Activity in the Low Town area. Complete a Quadcore Site Activity in the Firing Range area. Locate and Breach the Guild Network Hub in the Low Town area. Locate and Breach the Guild Network Hub in the Firing Range area.”Forehead Slap” Emote, 5,000 XP

Step 9 is interesting because it splits into two locations. The Command Node has been isolated to either Low Town or the Firing Range, so you need to breach Network Hubs at both. No kill objectives here, just activities and breaches. Zone IV difficulty keeps you on your toes, but the lack of grind kills makes this step feel quicker than the Zone III ones.


The Command Killer Glitch

After clearing all 9 steps, the Command Killer Glitch Step opens. This is the grand finale of the entire Endgame storyline.

StepNameObjectivesRewards
GCommand KillerComplete a Possessed Convoy Activity. Enter the Command Killer Glitch and defeat the Glitch Boss.”Cold Shoulder” Weapon Blueprint, “Terms of Disservice” Calling Card, 7,500 XP

The Possessed Convoy is a new Season 04 activity where you destroy a Guild Convoy and eliminate the Zursa. After that, the Glitch Fracture portal spawns. Enter it and you face the Command Killer Glitch Boss at full Nightmare difficulty.

If you played through the Virus Injection Glitch in Broken Mirror, expect a similar format. Waves of Nightmare-tier enemies, then the boss fight. Bring your strongest loadout and a teammate if possible. Our team found that having at least one squad member helps significantly, especially if you are going for the Shatter Shock skins and need to complete this multiple times.

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Bring a Teammate

Getting the animated camo requires beating both Razor and Falkner, but the boss is random each run. You might need more than two clears. Having a reliable teammate makes Nightmare difficulty much more manageable.


Shatter Shock Skins and Camos

Just like Broken Mirror had the Aftershock skins, Wall Breaker has the Shatter Shock set. The twist this time: the Glitch Boss is a 50/50 between Razor and Falkner. You do not get to choose which one you fight. Beat both to collect their Shatter Shock skins and unlock the animated camo.

RequirementReward
Defeat Razor or Falkner in the Command Killer Glitch (50/50 chance)That boss’s “Shatter Shock” operator skin
Unlock 1 Shatter Shock skin”Decay” Weapon Camo
Unlock both Shatter Shock skins”Visitors” Animated Weapon Camo

The Visitors animated camo is the big chase item. You need both Shatter Shock skins, which means beating both Razor and Falkner. Since the boss is random, you might need more than two runs if you get the same boss twice. That RNG element adds an extra layer to the grind.


Tips for Completing Operation Wall Breaker

Wall Breaker is more accessible than Broken Mirror, but the later steps still demand preparation. Here is how to approach it efficiently.

The Early Steps Are Free XP

Steps 1-5 are Zone I and II. If you have played any Endgame content before, these are warmup rounds. Do not overthink them. Blast through them for the XP tokens and Restore Token, then slow down for Zone III.

Zone III Is the Real Start

Steps 6-8 are where most players will feel the difficulty spike. Critical Kills on Special enemies, Equipment kills, and clearing 50 Fears all require specific loadout preparation. Make sure your Equipment is leveled up before Step 7, and bring crowd-control abilities for Step 8.

Contract Competition Is the Biggest Obstacle

Our team noticed this immediately on launch day: the hardest part of Wall Breaker is not the enemies, it is other players. Everyone is trying to complete the same contracts and activities at the same time. If you are struggling to find available activities, try playing during off-peak hours or rotating to less popular areas within the same zone.

Step 9 Has Two Breach Locations

Do not miss this. Step 9 requires breaching Network Hubs in both Low Town and the Firing Range. Completing just one will not finish the step. Plan your route to hit both areas in a single run if possible.

Prepare for Multiple Glitch Boss Runs

If you want the Visitors animated camo, you need to beat both Razor and Falkner. Since the boss is a 50/50 coin flip each run, you could get unlucky and face the same boss multiple times. Plan for at least 2-3 runs minimum. Investing time in Operator Prestige for extra skill slots before attempting the Glitch Boss is worth considering.


Frequently Asked Questions

What is Operation Wall Breaker in BO7 Endgame?

Operation Wall Breaker is Act 3 of BO7 Endgame, released June 4, 2026 with Season 04. It is the final chapter of the JSOC vs. Guild storyline. Players hunt down Mapping Data across Avalon to locate and destroy a Command Node that is blocking Karma's virus. The operation has 9 steps plus a final Glitch Step.

How many steps are in Operation Wall Breaker?

Operation Wall Breaker has 9 regular steps plus the Command Killer Glitch Step as the finale. Steps 1-2 are Zone I, Steps 3-5 are Zone II, Steps 6-8 are Zone III, Step 9 is Zone IV, and the Glitch Step is Nightmare Zone.

What zone do you need for Operation Wall Breaker in BO7?

Wall Breaker starts at Zone I, which is much easier than Operation Broken Mirror (which started at Zone III). The difficulty ramps up gradually through Zone II, III, and IV, with the final Glitch Step requiring Nightmare Zone.

What is the Command Killer Glitch Fracture in BO7 Endgame?

The Command Killer Glitch Fracture is the final boss encounter unlocked after completing all 9 steps of Operation Wall Breaker. You need to complete a Possessed Convoy Activity first, then enter the Glitch Fracture and defeat the Glitch Boss at Nightmare difficulty. The boss is a 50/50 between Razor and Falkner. Beating both and earning all Shatter Shock skins unlocks the Visitors animated camo.

How do you unlock the Shatter Shock operator skins in BO7 Endgame?

Complete the Command Killer Glitch Step and defeat the Glitch Boss. There is a 50/50 chance of fighting either Razor or Falkner. Each boss awards that operator's Shatter Shock skin. Unlocking one skin gives you the Decay weapon camo. Unlocking both gives you the Visitors animated weapon camo.

What rewards do you get from Operation Wall Breaker?

Rewards across all steps include the Brain Freeze weapon charm, Splitter emblem, Frost Beast decal, Fractal Cry loading screen, Forehead Slap emote, various XP tokens, and over 30,000 total XP. The final Glitch Step awards the Cold Shoulder weapon blueprint, Terms of Disservice calling card, and 7,500 XP.

Is Operation Wall Breaker harder than Broken Mirror?

Wall Breaker is easier to start since it begins at Zone I instead of Zone III. The difficulty ramps up gradually, with the real challenge coming at Zone III and above. The biggest obstacle is competing with other players for contracts and activities in the higher zones, especially in the first weeks.

Is BO7 Endgame free to play in Season 4?

Yes. Endgame's free-to-play period has been extended through the end of Season 05. You can access it from the main Call of Duty menu without owning Black Ops 7. This includes Operation Wall Breaker and all other Endgame content.


Working through Wall Breaker or stuck on a specific step? Join 50,000+ players on the COD Central Discord to find Endgame squads, share strategies, and discuss the new Season 04 content.

Shadow - COD Central author
Written by Shadow Author

Author at COD Central and a Call of Duty player since 2008, covering Black Ops 7 and the wider franchise.