Wrestler's Belt relic icon
Relic StatusWrestler’s Belt
FOUND

The Wrestler’s Belt is solved. On October 16, 2026, 169 days after Totenreich launched, the last unfound relic in BO7 Zombies finally gave up its trigger. The answer was not a hidden interaction, a clock puzzle or a secret Necropincer kill. It was a kill grind: pick up the Mr. Peeks magazine, then get 50 kills with every single wall buy weapon on the map plus 50 with the Jotunn Star. Eighteen weapons, 900 kills, no shortcuts.

This guide has the full step-by-step method, the complete 17-weapon checklist, the rules that stop the portal from spawning, and what to expect in the trial. The second half covers how the belt was actually found, because after five and a half months, 100,000+ Discord messages and 1,700 documented failed attempts, the story of the solve is almost as interesting as the solve itself.

TL;DR
  • Grim tier relic on Totenreich. Randomizes weapon wall buys every round
  • Cursed Mode only, with the main Easter Egg completed on your account
  • Step 1: run the Jotunn Star quest to the top of the lighthouse and pick up the Mr. Peeks magazine before you grab the wonder weapon
  • Step 2: 50 kills with each of the 17 wall buy weapons (bought from the wall, after the magazine) and 50 kills with the Jotunn Star, in any order
  • Portal spawns next to the Arsenal in Eidskallen Square. Four-wave trial, all weapons taken at the end of each wave
  • Trial reward: the Elemental Exposure GobbleGum and 1,000 XP. With all 30 relics done you also unlock the Best Friends camo
  • Solved October 16, 2026, after a dataminer found the 18-counter check in the game script

What Is the Wrestler’s Belt Relic

The Wrestler’s Belt is a Grim tier Cursed Mode relic exclusive to Totenreich. Its effect randomizes weapon wall buys at the start of every round. Instead of the same fixed weapons at each wall buy location, the weapons shuffle to random ones after every round transition, which also means guns that normally do not have a wall buy on that map can show up on the wall. The in-game pickup prompt calls it the Championship Belt, and the gold plate reads “World’s Heavyweight Championship Belt,” so you will see all three names used.

DetailInfo
Relic NameWrestler’s Belt
MapTotenreich
TierGrim (1/3 tier bar)
EffectRandomizes weapon wall buys each round
UnlockMr. Peeks magazine, then 50 kills with all 17 wall buys and the Jotunn Star
TrialFour waves, all weapons taken at the end of each wave
Trial rewardElemental Exposure GobbleGum and 1,000 XP
StatusFound (October 16, 2026)
The Wrestler's Belt relic and effect card in the BO7 Cursed Mode menu, reading Weapon Wallbuys randomize each round
The relic card in the Cursed Mode relic menu

As a Grim relic, the Wrestler’s Belt is the lowest difficulty tier and fills 1/3 of a tier bar when equipped. You need relics to progress through Cursed Mode tiers, which unlock rewards like Golden Armor (Tier 1), Ultra weapon rarity (Tier 2) and Pack-a-Punch Level IV (Tier 3). If you are new to Cursed Mode, our full Cursed Mode guide explains the entire system.

The effect is mild compared to Wicked tier relics like the Music Box (enemies only take critical hit damage). Randomized wall buys change your early-round options but do not break a run, especially if you rely on the Mystery Box or your loadout weapons. Our own take is more positive than the Grim label suggests. Once you own it, the belt is one of the most useful relics to bring: the shuffle puts guns on the wall that a map never sells, like the Akita, so you can buy a weapon you actually want off the wall instead of gambling on the Mystery Box. The irony is that the easiest tier produced the hardest unlock on the entire map.


How to Unlock the Wrestler’s Belt Relic

Everything below happens in Cursed Mode. The magazine does not spawn in standard mode, and it does not spawn at all until the Totenreich main Easter Egg is completed on your account. Belt Hunt, the community archive that tracked the search, lists the relic at round 20 or higher, which matches the Power Switch. In practice the grind carries you well past round 20 anyway.

Step 1: Run the Jotunn Star quest to the lighthouse

Progress the Jotunn Star wonder weapon quest as normal until you reach the top of the lighthouse on Beacon Island, where the weapon is collected. Do not grab the Jotunn Star yet.

Step 2: Pick up the Mr. Peeks magazine first

The Mr. Peeks magazine lying on a wooden box at the top of the Totenreich lighthouse in BO7 Zombies Cursed Mode
The Mr. Peeks magazine on the box at the top of the lighthouse, from our own run

In the same room as the wonder weapon, on a small breakable box, sits a pickupable magazine with Mr. Peeks holding a Geiger counter on it. Pick it up before you take the Jotunn Star. Grabbing the wonder weapon first locks you out of the magazine for the rest of that game, and without the magazine nothing you do afterwards counts. Once it is in your inventory, take the Jotunn Star and head back down.

Picking up the magazine gives no sound, no visual cue and no new interactable on the map. That silence is what kept the community stuck for five months. All it does is start 18 hidden kill counters.

Step 3: 50 kills with every wall buy weapon

A glowing blue wall buy chalk outline of a rifle on a wooden board on Totenreich in BO7 Zombies
Every wall buy on Totenreich has to be bought off the wall and taken to 50 kills. Screenshot via ZoneX Discord

Buy each of the 17 wall buy weapons on Totenreich off its chalk outline and get 50 kills with it. The full checklist is in the next section. Fourteen of the weapons are on the base map. The other three are the free weapons in the secret rooms, which you only reach by leaving Tyr’s Head and getting a lucky teleport into one of those rooms. You get two Tyr’s Head entries per round, so start working on those three early instead of leaving them for last.

The order does not matter. Swap to the next weapon as soon as one hits 50, and do not count on the kill feed: track it on the Weapon Stats tab next to the scoreboard, which lists the eliminations for every weapon you are carrying in the current match, the wonder weapon included.

The Weapon Stats tab next to the scoreboard on Totenreich round 25 in BO7 Zombies, listing eliminations for the primary, secondary, wonder weapon and Mule Kick weapon
The Weapon Stats tab from our own run: eliminations per weapon you are carrying, wonder weapon included

Step 4: 50 kills with the Jotunn Star

The wonder weapon has its own counter. Get 50 kills with the Jotunn Star at any point after the magazine pickup. It does not have to be last, and nothing changes if you do it first.

Step 5: Find the portal at the Arsenal

The green Wrestler's Belt relic portal on a wooden wall in Eidskallen Square on Totenreich, with the Arsenal machine a few metres to the left
The relic portal on the wall in Eidskallen Square, a few steps from the Arsenal. Screenshot via ZoneX Discord

When all 18 counters reach 50, the relic portal spawns next to the Arsenal machine in Eidskallen Square, between the fish trap and the MPC-25 wall buy. If you have done everything and there is no portal, one of the counters is short. Check the rules section below for the usual causes.

Step 6: Complete the trial and grab the belt

The Relic Trial start prompt at the Wrestler's Belt portal on Totenreich, warning that all relics will be disabled in the trial and all weapons are taken at the end of each wave
The trial prompt at the portal, round 25 in our own run. Note the red warning: your relics are switched off for the trial

Interact with the portal to start the relic trial. The prompt warns that all relics are disabled during the trial, so whatever you equipped for the run does not apply until it is over. Survive every wave, buy fresh guns after each one, and the belt drops at the end. Details on the trial are further down.


All 17 Wall Buy Weapons on Totenreich

This is the checklist from ZoneX’s unlock guide, with the weapon names as they appear in game and the area of each wall buy per the Mapgenie Totenreich map. Print it, screenshot it, or put it in your squad’s Discord. Every one of these needs 50 kills, plus the Jotunn Star for 18 total.

#WeaponAreaCost (Uncommon)
1Coda 9Eidskallen Landing500
2Echo 12Eidskallen Landing750
3M10 BreacherBlodheim Hall750
4XM325Beacon Island2,000
5MPC-25Eidskallen Square, next to the Arsenal1,000
6RK-9Dry Dock1,000
7Peacekeeper MK1Skallen Market1,550
8MXR-17Fishery Island1,650
9X9 MaverickDry Dock1,550
10DS20 MirageWar Factory1,650
11M8A1Eidskallen Stave Church1,450
12Warden 308Tyr’s Foot1,450
13Shadow SKTyr’s Shoulder1,750
14VS ReconCore Foundry1,750
15AK-27Secret room (free)Free
16M34 NovalineSecret room (free)Free
17Dravec 45Secret room (free)Free
18Jotunn StarWonder weapon, top of the LighthouseQuest

Counting it out: 18 weapons at 50 kills is 900 kills minimum, and realistically more once you pad each weapon for safety. A solo run that goes smoothly takes a couple of hours. A squad that splits the list can do it in a fraction of that.


Rules That Cost You the Portal

Most of the “I did everything and nothing happened” reports in the first hours after the solve came down to one of these. Read them before you start, not after round 40.

!

Wall buy weapons only. The Mystery Box version of the same gun does not count, and neither does a loadout weapon or a gun you picked up from a teammate. Buy it off the chalk outline, then get the kills.

  • Kills only count after the magazine is in your inventory. Wall buy kills from before the lighthouse are wasted
  • Ammo mod kills do not count. Elemental Pop procs, Dead Wire chains and Napalm Burst burns are credited to the mod, not the gun. Players who stopped at exactly 50 and had Elemental Pop running are the ones who got stuck
  • Equipment, field upgrades, traps and the Mr. Peeks field upgrade do not count either. Only direct weapon kills
  • Underbarrel kills are disputed. Several players reported that kills with the Shadow SK’s underbarrel shotgun did not register. Do not rely on any underbarrel attachment, use the base gun
  • Pack-a-Punch and rarity upgrades are fine. Kills with a Pack-a-Punched wall weapon still count for that weapon
  • Co-op: each weapon’s 50 kills must come from one player, but different players can take different weapons. Someone who leaves their gun at 40 blocks the portal for everyone
  • The magazine is a one-time pickup per game. If you grabbed the Jotunn Star first, that run cannot spawn the portal. Start over

The Relic Trial

Grim Trial Activated banner in Eidskallen Square on Totenreich, wave 1 of 4 of the Wrestler's Belt relic trial, with the belt icon in the top right corner
Wave 1 of 4 in our own run, right after starting the trial in Eidskallen Square

The trial follows the same structure as every other Totenreich relic: a combat gauntlet with a twist. Here the twist is that all your weapons are taken at the end of each wave. It runs four waves, two of which are HVT waves where the task is to kill all HVTs, and every wave after the first starts with empty hands. You have to buy a gun, and ideally Pack-a-Punch it, between waves while zombies keep coming.

Plan for it before you touch the portal. Bank enough points to buy and Pack-a-Punch a new weapon three times, and stand near a wall buy and the Pack-a-Punch machine when the trial starts. In our run the Echo 12 did the job: at 750 points it is one of the cheapest wall buys on the map, so buying it again and upgrading it every wave never drained our points. Your perks, augments and field upgrade carry over, and they matter more than the gun you lose. A strong Zombies setup with Juggernog, Quick Revive and a defensive field upgrade makes the gaps between guns survivable.

Trial Complete notification for the Wrestlers Belt on Totenreich with the belt icon, 1,000 XP for the trial and 30,000 XP for collecting all 30 relics
Picking up the belt on round 25 in our own run: 1,000 XP for the trial, plus 30,000 XP because it was our 30th relic

Clear the final wave and the Trial Complete banner shows the belt. It appears nearby a moment later. Hold interact to pick up the Championship Belt and the relic is unlocked on your account, ready to equip in Cursed Mode and Cursed Survival on every map.

What the trial pays out

BO7 After Action Report rewards screen showing Trial Complete for the Wrestlers Belt with the Elemental Exposure GobbleGum and 1,000 XP, plus the Collect All 30 Relics secret camo rewards
The After Action Report after our own run: Elemental Exposure for the belt, and the Collect All 30 Relics rewards on the same screen

Like every other relic trial, the belt hands out a fixed GobbleGum on top of the relic and 1,000 XP. For the Wrestler’s Belt that gum is Elemental Exposure, an Epic, which fits the pattern of Grim trials paying out Epics. If the belt was your last missing relic, the same After Action Report also completes the Collect All 30 Relics challenge: the Best Friends camo, five more gums (Perkaholic, Armor Gettin’, Gift Card, Near Death Experience and Wonderbar!) and 30,000 XP.

The Best Friends universal camo in BO7, a pink and blue heart pattern on a rifle, unlocked by the Collect All 30 Relics challenge
Best Friends, the secret camo for collecting all 30 relics. It is a universal camo, so it goes on any weapon

Tips for the Grind

  • Grab the magazine as early as the quest allows. Every round after that is counting, so an early magazine means the grind overlaps with your normal setup rounds
  • Track kills on the Weapon Stats tab next to the scoreboard. It lists eliminations per weapon for the current match, so you can see exactly when a gun passes 50
  • Push to 55 or 60 per weapon. The extra minute per gun is cheaper than finding out at round 45 that Elemental Pop stole three kills
  • Run a non-lethal ammo mod during the grind. Cryo Freeze or Light Mend slows or heals without stealing the kill, which keeps the counters clean
  • Do the secret room weapons early. Two Tyr’s Head entries per round means the AK-27, M34 Novaline and Dravec 45 are the slowest part of the list
  • Kill Joy GobbleGums and other kill-boosting gums speed up the back half of the list once rounds get long
  • In a squad, assign weapons by name and have each player confirm 50 before moving on. Write the list in chat so nobody repeats a gun or skips one
  • Keep points in reserve for the trial. Two rounds of fresh weapons plus Pack-a-Punch adds up

How the Belt Was Finally Solved

The belt was not solved by someone stumbling into it. It was solved by reading the game. On October 16, 2026, a community dataminer posted the script function that controls the relic portal: a check that 18 counters, one per wall buy weapon and one for the Jotunn Star, are all at 50 or more. Within an hour, hunters in ZoneX’s Discord had replicated it in game, and ZoneX published the unlock guide the same morning.

The reaction in the hunting channel was less celebration than disbelief. Wall buy theories had been floated from week one, and plenty of people had tested rounds with every wall buy. What nobody did was 50 kills with each one, and nobody added the wonder weapon to the list. As one of the most active hunters put it after going back through every tested-ideas list and the full chat history: nobody predicted the solve this time. Several veterans said openly that they would have bullied anyone who suggested doing all the wall buys, because it seemed too obvious to be unsolved.

The magazine, in hindsight, was the only hint the map ever gave. A gun magazine means kills with guns. The Geiger counter in Mr. Peeks’ hands means count. And Mr. Peeks himself, the mascot of Cursed Mode, pointed at the wonder weapon that sits next to the pickup. Whether that reading was intended or reverse-engineered, it fits.

Not everyone was happy with how it ended. Some hunters felt a datamined solve robs the community of the moment, and a Grim tier relic hiding behind a 900-kill grind struck many as a stall rather than a puzzle. Others pointed at the Rex Infernus steps and said the belt is no worse. Either way, Totenreich is now 6 for 6, and the last relic in BO7 Zombies is off the board.


The 169-Day Hunt

Totenreich map overview in BO7 Zombies, showing the fishing village and lighthouse
Totenreich, the map that kept the Wrestler’s Belt hidden from April 30 to October 16, 2026

Totenreich launched on April 30, 2026 with six relics. Five were cracked within two weeks. The belt resisted for 169 days, which makes it the longest relic hunt in BO7 Zombies by a wide margin. The search crossed Discord, YouTube, Reddit and Bilibili, with more than 100,000 messages in ZoneX’s main hunting channel alone and a community archive, Belt Hunt, that logged over 1,700 tested and failed approaches with proof.

The things that were ruled out read like a catalogue of everything Totenreich offers. Every Necropincer kill method. Every ammo mod and field upgrade on its own and in combination. Every fishing combination. Melee-only to round 20. Placing the magazine on every surface on the map. Shooting buoys, graves and clocks in every order. Members of our own COD Central community logged 10+ hours and 30+ Easter Egg completions testing magazine pickups at different rounds. Over 150 unique methods by June, over 1,700 by the end. Our own bet back in May was that the lighthouse and the Mr. Peeks magazine were the key. That turned out half right: the magazine starts the counters, we just never guessed what it was counting.

“What’s even crazier is that not even 1 single person has accidentally stumbled upon the next step or accidentally opened the portal.”

Community hunter in ZoneX’s relic hunting Discord, June 2026

That quote aged well. Nobody stumbled into it because 50 kills with every wall buy, including three in secret rooms most players skip, is not something you do by accident. The one thing the hunters got right was the structure: a kill condition, round 20 or higher, a trial that strips weapons. They just never guessed the size of the number.

Treyarch’s two statements

On June 4, 2026, Treyarch replied to a player asking whether the belt was bugged. The answer was short: not bugged, never was, keep hunting, no hints.

Treyarch's tweet confirming the Wrestler's Belt relic is not bugged and never was, telling hunters to keep hunting with no hints
Treyarch’s official response on X from June 4, 2026

On June 27 the studio doubled down. Asked about hints for a brand new Main Quest, it pointed back at the belt as the reason no hints were coming, and confirmed the relic had been “discoverable since April.”

Treyarch's tweet saying they will not give hints for a relic discoverable since April, so they will not give hints for a Main Quest the day after launch
Treyarch’s follow-up on X from June 27, 2026

Both statements turned out to be exactly true. The trigger was live from day one. It took the community 169 days and a look at the script to find it, and Treyarch never gave an inch.


All Totenreich Relics

Totenreich has 6 relics across 3 difficulty tiers. With the belt solved, all six are now found.

TierRelicEffectStatus
GrimPower SwitchEquipment randomizes each roundFound
GrimWrestler’s BeltWall Buys randomize each roundFound
SinisterStuffed ElephantHealth regen delay increased (3s to 7s)Found
SinisterDancing ArniePerk machines give random perksFound
WickedAgarthan DeviceDifferent zombie types spawn each roundFound
WickedMusic BoxEnemies only take critical hit damageFound

The Power Switch, the other Grim relic, was found on May 9, 2026, nine days after launch. The belt took another 160 days. Both are Grim, both need round 20 or higher, and that is where the similarity ends: the Power Switch is a scope-and-tomahawk puzzle, the belt is pure volume.

The BO7 Cursed Standard relic menu with all 30 relics unlocked and the Wrestler's Belt selected
The full Cursed Mode relic board with the Wrestler’s Belt selected: 30 out of 30

Frequently Asked Questions

How do you unlock the Wrestler's Belt relic in BO7 Totenreich?

In Cursed Mode, run the Jotunn Star quest to the top of the lighthouse and pick up the Mr. Peeks magazine before grabbing the wonder weapon. Then get 50 kills with each of the 17 wall buy weapons on Totenreich and 50 kills with the Jotunn Star. The relic portal spawns next to the Arsenal in Eidskallen Square. Survive the trial, in which all your weapons are taken at the end of each wave, and pick up the belt.

Has the Wrestler's Belt relic been found?

Yes. The Wrestler's Belt was solved on October 16, 2026, 169 days after Totenreich launched. The trigger was found in the game files: a script that checks 18 kill counters, one per wall buy weapon and one for the Jotunn Star, each at 50 or more. It was the last unfound relic in BO7 Zombies.

What does the Wrestler's Belt relic do?

The Wrestler's Belt is a Grim tier relic that randomizes the weapon wall buys every round. After each round transition, the wall buy locations around the map shuffle to different weapons. Once you own it, you can equip it in Cursed Mode and Cursed Survival on every map.

Do Mystery Box weapons count for the Wrestler's Belt?

No. The kills have to come from the wall buy version of each weapon. Pulling the same gun from the Mystery Box, or bringing it in as a loadout weapon, does not add to that weapon's counter. Buy it off the wall, then get the 50 kills.

Do kills before picking up the magazine count?

No. The counters only start once the Mr. Peeks magazine is in your inventory. Any wall buy kills you got earlier in the match are wasted, so grab the magazine first and buy the wall weapons after.

Do ammo mod or Elemental Pop kills count toward the 50?

No. Kills credited to an ammo mod, Elemental Pop procs, equipment or field upgrades do not count as kills with the weapon. Players who lost track usually got caught by a stray Elemental Pop. Push each weapon to 55 to 60 kills to be safe, or run a non-lethal ammo mod like Cryo Freeze during the grind.

Where does the Wrestler's Belt portal spawn?

The relic portal spawns next to the Arsenal machine in Eidskallen Square, between the fish trap and the MPC-25 wall buy. It only appears once all 18 counters reach 50. Interact with it to start the trial.

Can you split the wall buys between teammates?

Partly. Each weapon's 50 kills must come from a single player, but different players can take different weapons off the list. Teams that split the 17 wall buys and the Jotunn Star finish far faster than a solo run. Make sure everyone knows which weapons they own, since a teammate who stops at 40 kills blocks the portal for the whole lobby.

Is the Wrestler's Belt relic bugged?

No. Treyarch confirmed on June 4, 2026, that the relic is "not bugged and never was," and on June 27 it added that the belt had been discoverable since April. The solve confirmed that: the trigger was in the game the whole time, it just required a 900-kill grind nobody had tried.

What do you get for completing the Wrestler's Belt trial?

The relic itself, the Elemental Exposure GobbleGum (an Epic) and 1,000 XP. If the belt is your 30th relic, the Collect All 30 Relics challenge completes in the same match and adds the Best Friends camo, five more GobbleGums (Perkaholic, Armor Gettin', Gift Card, Near Death Experience and Wonderbar!) and 30,000 XP.


Grinding the belt with a squad or stuck at 17 of 18? Join 50,000+ players in the COD Central Discord. Our Zombies channel is where the community shares relic leads, trades wall buy progress and fills lobbies for the trial.

Zorex - COD Central author
Written by Zorex Founder

Founder of COD Central and Call of Duty player since 2012, focused on Modern Warfare 4 DMZ and Black Ops 7 Zombies and Endgame content.