Traits are the perks your Operator earns in MW4 DMZ. Every Operator has three trees, Warfighter for fighting, Scout for loot and intel, and Survivalist for staying alive, and earns 18 Trait Points to spend across them. That is enough for two full trees, not three, so your choice decides what kind of Operator you play. Below are our three builds for looting, PvP and playing as a team, how the trees work, how Operator Prestige and the Prestige Traits work, and every trait we have found.

TL;DR
  • Our builds: Scout plus Survivalist for looting, Warfighter plus Survivalist for PvP, and Scout plus Survivalist with squad traits for team play.
  • Three trees per Operator: Warfighter, Scout and Survivalist. 9 rows each, one trait per row, capstones at the top.
  • 18 Trait Points per Operator, one per Dog Tag rank. Enough for two full trees.
  • Rows 3, 6 and 9 are the same on every Operator. The other rows differ per Operator.
  • Prestige resets your trees for a permanent Prestige Trait, but it is still locked in early access.

Best Trait Builds: Looting, PvP and Team Player

These are the builds we run on our own Operators. Each one spends all 18 Trait Points on two full trees, one trait per row. If a trait is not in your tree, take the closest option in that row.

Scout for more cash and printer resources, Survivalist to keep the loot run going.

Scout 9 Trait Points
  1. 9 Thermal Padding Fixed row
  2. 8 Cash Ops
  3. 7 Mini Tracker
  4. 6 Field Crafting Fixed row
  5. 5 Resource Management
  6. 4 Investor
  7. 3 Container Looter Fixed row
  8. 2 Resource Pockets
  9. 1 Stealthy

Thermal Padding Hides from UAVs and downgrades Advanced UAVs to UAV detection.

Survivalist 9 Trait Points
  1. 9 Numb The Pain Fixed row
  2. 8 Metabolism
  3. 7 Consumable Stacker
  4. 6 Free Revive Fixed row
  5. 5 Lucky
  6. 4 Objective Oriented
  7. 3 Consumable Duration Fixed row
  8. 2 Rampage
  9. 1 Air Superiority

Numb The Pain Applies Painkiller and Smelling Salts effects on revives.

The fixed rows, 3, 6 and 9, hold the same traits on every Operator. The other rows are shown as they are on our Operators, Min-Hee for Scout and Hunter Killer for Warfighter and Survivalist. Yours can offer different traits there, so take the closest match.

Looting Build (Scout and Survivalist)

This is the build we level a fresh Operator with. Scout pays you more for everything you pick up: extra cash from ops and extracts, extra printer resources, a chance at an extra item in containers and radar pulses while you loot. Survivalist keeps the loot run going, with longer consumables, better crates from ops, a better chance at useful items when you run low and a free first wound repair. Numb The Pain comes last.

PvP Build (Warfighter and Survivalist)

This build wins fights. Plate Speed, Plate Pouch and Plate Organization mean you carry more plates and put them in faster. Auto Fill and Equipment Professional keep your lethals and tacticals topped up. Combat Scanner pings a player you down, Rampage gives you a short Painkiller after a kill, Quick Fix starts your health regeneration sooner, and Possum gives you a second life once per match. Bounty Hunter pays more when you collect bounties.

Team Player Build (Scout and Survivalist)

For a squad we fill Scout and Survivalist with traits that help everyone, not just you.

  • Scout. Overwatch in row 9 keeps every UAV tower you activate running, so your whole squad sees enemies. UAV Upgrade in row 6 increases the range and duration of your UAVs and upgrades them to Advanced UAVs. Mini Tracker and Operator Tracker add radar pulses while you loot and enemy footprints to follow.
  • Survivalist. Faster Revive in row 3 and Numb The Pain in row 9 get teammates back up faster, with Painkiller and Smelling Salts on the revive. Impact Smokes in row 6 drops smoke when you go down, so your squad can reach you. Rescuer drags downed teammates faster, and Expedited Extraction brings the exfil in much faster for everyone.

Skip Fast Learner and Lucky here, because they only help you. If Resupply shows up in your Survivalist tree, as it does on our Army SF Airborne, take it over Metabolism for two extra plates from every armor box.

Not sure where to start? Spend your first points in the tree you will use most. Two full trees beat three half-finished ones, because the capstones in row 9 only open up once the eight rows below them are filled.

How Traits Work in MW4 DMZ

Open Operators at your FOB and pick Traits. Each Operator has three trees side by side, Warfighter in red, Scout in yellow and Survivalist in teal, plus a fourth tab for Prestige.

  • 9 rows per tree. Row 1 is a single starting trait. Rows 3, 6 and 9 have two big traits, and the other rows have three. Row 9 holds the two capstones.
  • One trait per row. You climb from the bottom up and take one trait in every row. Rows 3, 6 and 9 are always visible, but the rows with three traits stay hidden as question marks until you take a trait in the row below.
  • 18 Trait Points. Your Operator earns a point every time their Dog Tag ranks up, from Steel I to Onyx III. A full tree costs 9 points, so you fill two trees, never three. Our FOB guide explains the Dog Tag ranks.
  • Points belong to the Operator. A new Operator starts at zero again, and rescuing an MIA Operator gives their traits back.

The trees are not identical for every Operator. Rows 3, 6 and 9 held the same traits on all three Operators we checked. The starting trait and the rows with three traits were different. Activision calls the six big traits Major Traits and the rest Minor Traits, which are randomized. Our Army SF Airborne starts Survivalist with Rad Blocker, for example, while our Hunter Killer starts it with Air Superiority. A few traits can even appear in a second tree. So treat the builds above as “take these if they show up in your tree”.

Operator Prestige and Prestige Traits

Once an Operator has all 18 Trait Points, you can Prestige them. For the first Prestige, the Prestige screen asks for three things.

  • All 18 Trait Points on that Operator, which means Onyx III.
  • Rare gear on the Operator: two weapons, a plate carrier, a backpack and four printer ingredients.
  • $200,000 in your Bank.

Everything left on the Operator is consumed. In return the Warfighter, Scout and Survivalist trees reset so you can level them again, and the Operator gains a permanent Prestige Trait, up to three in total. According to Activision that trait is random, and from the fourth Prestige on you are offered a new one that you can swap for one of your three. Prestiging several Operators also unlocks extra rewards.

The price goes up with every Prestige. According to Activision, the second asks for Epic gear and $300,000, and the third and every one after that Legendary gear and $500,000. Our MW4 DMZ deep dive has the full list.

The 12 Prestige Traits are Pro versions of the big traits in rows 6 and 9, four per tree.

Prestige TraitTreeWhat it does
Adaptive Restock ProWarfighterEnemy hostiles drop rarer additional items.
Possum ProWarfighterAllows a Self Revive into Last Stand from death, and removes the tourniquet health penalty, once per match.
Quick Fix ProWarfighterImmediately begin health regeneration when an enemy operator or hostile is killed.
Viper Sense ProWarfighterConceals you from thermal optics and AI targeting systems. Also alerts you when an enemy Operator is aiming at you.
Overwatch ProScoutUAV towers you activate never expire. Also increases their range.
UAV Upgrade ProScoutIncreases the range and duration of UAVs and upgrades them to Advanced UAVs. Also expands your minimap.
Thermal Padding ProScoutEnhances Thermal Padding to hide occupied vehicles from UAV detection.
Field Crafting ProScoutAllows crafting items directly out of Common printer resources while deployed, and reduces the resource cost of each craft by 50%.
Free Revive ProSurvivalistAutomatically repairs your first Wound. Also allows you to tourniquet while Wounded.
Numb The Pain ProSurvivalistIncreases duration of Painkiller and Smelling Salts effects on revives.
Impact Smokes ProSurvivalistIncreases size and duration of smoke released for Impact Smokes.
Die Hard ProSurvivalistApproaching an exfil while in Last Stand calls the exfil automatically. Also grants infinite bleed out time and faster movement speed while in Last Stand.

In early access the Prestige Operator button stays locked, even on an Operator that meets every requirement. We will update this section as soon as it opens.

Every Warfighter Trait

Warfighter is the combat tree: plates, lethals, health regeneration and bounties. The Row column shows where a trait sits when it is in one of the fixed rows. “Varies” means it moves around per Operator.

TraitWhat it doesRow
PossumAllows a Self Revive into Last Stand from death, restoring health to maximum, once per match.9 (capstone)
Adaptive RestockEnemy hostiles drop one additional item.9 (capstone)
Quick FixReduces health regeneration delay when an enemy operator or hostile is killed.6
Viper SenseConceals you from thermal optics and AI targeting systems.6
Equipment ProfessionalSlowly recharges equipped Lethals and Tacticals after use. Refills up to the max capacity of the slot.3
Combat ResistanceReduces damage from explosives and the effects of enemy tacticals.3
Adrenaline BurstKilling an enemy resets tactical sprint.Varies
Auto FillLethals and Tacticals automatically replenish from Backpack.Varies
Bounty HunterIncreases rewards for collecting bounties.Varies
Bounty IntelDecreases the cost of purchasing Bounty Intel.Varies
Combat ScannerDowning a player creates a single UAV pulse on their position.Varies
Final IntelFinal exfil marked on the Tac Map from the start.Varies
Free PrepFree Loadout adds a random Consumable to the Backpack.Varies
Hostile AmmoHostiles drop an additional ammo pack when killed.Varies
Killing SpreeKilling enemies increases the duration of active effects, up to twice their normal duration.Varies
LT HunterActivating a Lieutenant Tower reveals an additional Lieutenant.Varies
Plate PouchIncreases reserve Plate storage by 2. Stacks with Plate Organization.Varies
Plate SpeedDecreases time it takes to insert a Plate.Varies
Popcorn LethalsHostiles affected by Lethals have an increased chance to drop Lethals.Varies
Popcorn TacticalsHostiles affected by Tacticals have an increased chance to drop Tacticals.Varies
Quick KnifeReplaces weapon bash melee attacks with knife attacks.Varies
ResupplyAmmo restocks and ammo crates give extra ammo. Armor boxes give 2 extra armor plates.Varies

Every Scout Trait

Scout is the loot and intel tree: more cash, more printer resources, better containers and UAVs.

TraitWhat it doesRow
Thermal PaddingHides from UAVs and downgrades Advanced UAVs to UAV detection.9 (capstone)
OverwatchUAV towers you activate never expire.9 (capstone)
UAV UpgradeIncreases the range and duration of UAVs. Also upgrades them to Advanced UAVs.6
Field CraftingAllows crafting items directly out of Common printer resources while deployed.6
Container LooterChance to get an extra piece of loot in containers.3
Hostile LooterEnemy hostiles sometimes drop an Uncommon printer ingredient, with a very small chance for a Rare printer ingredient.3
Ammo ReservesIncreases ammo reserve amount for all ammo types.Varies
Ammo ScavengerGain double ammo from ammo packs.Varies
Auto FillLethals and Tacticals automatically replenish from Backpack.Varies
Cash OpsReceive 20% more cash from completing Ops.Varies
Combat ScavengerHostiles have a small chance to drop an ingredient or valuable when killed.Varies
Faster LearnerSlightly increases operator experience gain. Stacks with Fast Learner.Varies
InvestorSlightly increases cash amount extracted.Varies
Key CashOpening a locked space with a key grants cash. Cash increases by rarity of the key.Varies
Mini TrackerLooting an unopened container has a 50% chance to emit a radar pulse.Varies
Operator TrackerAllows the tracking of enemy operators via footprints.Varies
Pack RatIncreases maximum printer resource capacity by 20%. Stacks with Resource Hoarder.Varies
Quick RegenSlightly reduces Health regeneration delay.Varies
Resource HoarderIncreases maximum printer resource capacity by 20%. Stacks with Pack Rat.Varies
Resource ManagementPicking up printer resources that would exceed max capacity also grants a portion of the pickup to your lowest printer resource.Varies
Resource PocketsScrapped items grant 20% more printer resources.Varies
StealthyLets you kill more enemies before a Hunt Squad will pursue you.Varies

Every Survivalist Trait

Survivalist keeps you and your squad alive: revives, consumables, radiation and vehicles.

TraitWhat it doesRow
Numb The PainApplies Painkiller and Smelling Salts effects on revives.9 (capstone)
Die HardApproaching an exfil while in Last Stand calls the exfil automatically. Also grants infinite bleed out time while in Last Stand.9 (capstone)
Impact SmokesReleases smoke when downed.6
Free ReviveAutomatically repairs your first Wound.6
Consumable DurationIncreases the duration of consumables.3
Faster ReviveIncreases Revive speeds.3
Air SuperiorityExtends the duration of UAV towers and SAM sites.Varies
Consumable StackerUsing a consumable that is already active stacks the durations together, up to twice the base duration.Varies
Deep BreathIncreases underwater breath time.Varies
Expedited ExtractionExtractions arrive much faster.Varies
Fast LearnerSlightly increases operator experience gain.Varies
Faster LearnerSlightly increases operator experience gain. Stacks with Fast Learner.Varies
Fuel EconomyLowers vehicle fuel consumption.Varies
LuckyWhen suffering from a negative effect or short on supplies, increases the chances of finding a useful item.Varies
MechanicDoubles refuel and repair speed for vehicles.Varies
MetabolismSlowly regenerate health lost via tourniquet.Varies
Objective OrientedOp reward crates are one rarity tier higher, up to Rare.Varies
Operator TrackerAllows the tracking of enemy operators via footprints.Varies
Plate OrganizationIncreases reserve Plate storage by 2. Stacks with Plate Pouch.Varies
Rad BlockerLowers damage taken from radiation.Varies
RampageApplies a short Painkiller effect when killing enemy operators.Varies
RescuerMove faster while dragging a downed teammate.Varies

Auto Fill, Operator Tracker and Faster Learner turned up in two different trees on our Operators. Faster Learner stacks with Fast Learner, and Plate Pouch stacks with Plate Organization.

Traits pair well with the rest of your setup. Our FOB guide covers the stations and Survival Kits, our Boss Board guide shows where LT Hunter pays off, and our 3D Printer recipes guide shows what Field Crafting lets you print.

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Frequently Asked Questions

How do Traits work in MW4 DMZ?

Every Operator has three trait trees, Warfighter, Scout and Survivalist. Each tree has 9 rows and you pick one trait per row, from the bottom up. You earn one Trait Point every time your Operator's Dog Tag ranks up, 18 in total, so you can fill two trees completely but never all three.

How many Trait Points do you get in MW4 DMZ?

18 per Operator, one for every Dog Tag rank from Steel I to Onyx III. Trait Points belong to the Operator who earned them, so a new Operator starts again at zero.

Are the trait trees the same for every Operator?

Not completely. Rows 3, 6 and 9, the rows with two big traits, held the same traits on every Operator we checked. The starting trait and the rows with three traits differ per Operator, and some traits can even show up in another tree.

What is the best trait build for looting in MW4 DMZ?

Our looting build fills Scout with Stealthy, Resource Pockets, Container Looter, Investor, Resource Management, Field Crafting, Mini Tracker, Cash Ops and Thermal Padding, and Survivalist with Air Superiority, Rampage, Consumable Duration, Objective Oriented, Lucky, Free Revive, Consumable Stacker, Metabolism and Numb The Pain.

What is the best PvP trait build in MW4 DMZ?

Warfighter plus Survivalist. Our PvP Operator runs Bounty Hunter, Auto Fill, Equipment Professional, Killing Spree, Combat Scanner, Quick Fix, Plate Speed, Plate Pouch and Possum in Warfighter, with a Survivalist tree built around Rampage, Faster Revive, Plate Organization, Impact Smokes and Numb The Pain.

How do you Prestige an Operator in MW4 DMZ?

For the first Prestige you need all 18 Trait Points on the Operator, eight pieces of Rare gear on them and $200,000 in your Bank. Prestiging resets the three trees and gives the Operator a permanent Prestige Trait, which according to Activision is random, up to three per Operator. In early access the Prestige button is still locked.

What is the best trait build for playing with a squad in MW4 DMZ?

Scout plus Survivalist with squad traits. Take Overwatch, UAV Upgrade, Mini Tracker and Operator Tracker in Scout, and Faster Revive, Impact Smokes, Rescuer, Expedited Extraction and Numb The Pain in Survivalist. Skip Fast Learner and Lucky, because they only help you.

Zorex - COD Central author
Written by Zorex Founder

Founder of COD Central and Call of Duty player since 2012, focused on Black Ops 7 Zombies and Endgame content.