GobbleGums in BO7 Zombies are single-use power-ups you bring into a match in a pack of five. You mostly earn them by playing, because a hidden timer hands out a GobbleGum Award roughly every 25 minutes of match time, twice as fast during a 2x GobbleGum weekend. Season 6 has 52 gums across five rarities. This guide explains the whole system, backed by 65 hours of tracked games and our own in-game tests.
- There are 52 GobbleGums in Season 6: 11 Rare, 12 Epic, 13 Legendary, 8 Ultra and 8 Whimsical.
- The first three gums in your pack are the ones you spawn with, and you can hold three at a time. The GobbleGum Machine in a map is free.
- A hidden timer of about 25 minutes earns you a GobbleGum Award. It pays out at the next round change, never on round 1.
- An award gives 1 gum 75 percent of the time, 2 gums 15 percent and 3 gums 10 percent. Gums are 50 percent Rare, 30 percent Epic, 15 percent Legendary and 5 percent Ultra.
- A 2x GobbleGum weekend halves the timer. Double XP on its own does nothing for gums.
- Converting a gum pays 100 to 5,000 Essence by rarity (Legendary 2,500, not the 3,000 other lists give), doubled during Double Points.
What Are GobbleGums in BO7 Zombies?
A GobbleGum is a consumable that gives you a one-off boost in a Zombies match: free Perks, a Wonder Weapon from the Mystery Box, a round that stops advancing, and so on. Each gum is used up when you chew it. You own a stock of every gum you have earned, and you pick which ones come into a match through your GobbleGum packs.
| Rarity | Color | Gums in Season 6 | What to expect |
|---|---|---|---|
| Rare | Blue | 11 | Small, common boosts such as a Max Ammo or a teleport |
| Epic | Purple | 12 | Stronger utility, like free ammo for 60 seconds or an extra Perk |
| Legendary | Orange | 13 | Big effects such as a free Pack-a-Punch or stopping the round counter |
| Ultra | Red | 8 | The rarest: every Perk, a Wonder Weapon, 30,000 Essence |
| Whimsical | Rainbow | 8 | Cosmetic only, like zombies in rubber ducky tubes or a random Zombies song |
Black Ops 7 launched with 47 GobbleGums, six new ones and 41 returning from Black Ops 6. Five more arrived with later seasons:
- Elemental Exposure (Epic) and Slaylist (Whimsical) in Season 1, on December 4, 2025
- Turncoat (Rare) in Season 2 Reloaded, on March 11, 2026
- Hellping Hound (Legendary) in Season 4 Reloaded, on June 25, 2026
- Fully Packed (Ultra) in Season 5 Reloaded, on August 20, 2026
If you still have gums from Black Ops 6, you can use them in Black Ops 7, as the official BO7 Zombies launch blog confirms. GobbleGums also work in Dead Ops Arcade 4, where most gums have a different effect than in round-based Zombies.
How GobbleGums Work: Packs, the Machine and Gum Types
Before a match you pick five gums for your GobbleGum pack in the Loadout menu. You load in with the first three, and you can never hold more than three at once. Twelve gums are restricted in Rogue Run, and Exit Strategy is also restricted in Starting Room; see the Rogue Run section below.
During the match, the GobbleGum Machine refills you for free. According to the official GobbleGums guide, it gives you one of the gums in your active pack that you are not already holding, as long as you still have it in stock. When you run out of a gum, the machine hands you a flavorless Mr. Peeks gum with no effect. You can switch to another pack mid-match from the pause menu, under GobbleGum Packs.
Switching packs does not swap the gums you are holding right away. Since Season 1 the first three gums of the new pack only come in once you use a gum, take one from the machine or three minutes of match time have passed, according to the Season 1 patch notes. That is why a fresh pack can look like it did nothing for a minute or two.
To chew a gum, open the gum menu in a match. Every gum you hold has two options: Use, which activates it, and Convert, which crushes it for Essence. With the default PC keybinds the menu opens with Y, the three gums sit on 4, 5 and 6, and Convert is 7. On controller, press right on the D-pad to open the menu, then press X on PlayStation or A on Xbox to use the selected gum, or hold Triangle or Y to convert it. If you changed your keybinds, the HUD shows your own keys. More on converting further down.
Instant, Timed and Conditional gums
The pattern on the gumball tells you which of the three types a gum is:
- Instant gums do their thing the moment you chew them. Kill Joy activates an Insta-Kill Power-Up right away.
- Timed gums start immediately but only last a while. Stock Option pulls ammo from your stockpile instead of the magazine for 60 seconds.
- Conditional gums wait for a trigger. Temporal Gift does nothing until you pick up your next time-based Power-Up, then makes it last longer.
How to Get GobbleGums in BO7
Most of your gums come from GobbleGum Awards, which drop on their own while you play. The next section explains how that timer works. On top of those random awards, the game hands out fixed gums you can target.
After every match, the rewards screen lists every gum you earned in that match. In the game below we got three awards: one with 1 gum, one with 3 gums and one with 2 gums.
Player level unlocks
You get 11 gums once while you level up your account. They are not handed out again when you Prestige.
| Level | GobbleGum | Rarity |
|---|---|---|
| 9 | Power Keg | Rare |
| 14 | Kill Joy | Rare |
| 20 | Power Vacuum | Epic |
| 23 | Stock Option | Rare |
| 30 | Requipment | Epic |
| 32 | Dead Drop | Epic |
| 36 | Round Off | Legendary |
| 39 | Explosive Flourish | Epic |
| 41 | Hidden Power | Ultra |
| 45 | Armor Gettin’ | Legendary |
| 50 | Gift Card | Ultra |
Round milestones on Survival and Cursed Survival
Every Survival map pays out an Ultra gum at round 50. Cursed Survival adds two more: one for round 25 with Tier I Relics and one for round 50 with Tier II Relics. Round 75 with Tier III Relics gives a different reward, not a gum.
| Map | Survival, round 50 | Cursed, round 25 (Tier I) | Cursed, round 50 (Tier II) |
|---|---|---|---|
| Vandorn Farm | Gift Card | Hidden Power | Wonderbar! |
| Exit 115 | Perkaholic | Reign Drops | Near Death Experience |
| Zarya Cosmodrome | Wonderbar! | Time Out | Wonderbar! |
| Mars | Gift Card | Hidden Power | Reign Drops |
| Ashwood | Hidden Power | Time Out | Perkaholic |
| Nuked | Time Out | Hidden Power | Gift Card |
| Eidskallen Lighthouse | Gift Card | Wonderbar! | Near Death Experience |
| Tenshu | Wonderbar! | Reign Drops | Time Out |
We checked every reward in this table and in the Starting Room table below against the in-game challenge menu in Season 6.
Starting Room milestones
| Map | GobbleGum rewards |
|---|---|
| Ashes of the Damned | Near Death Experience at round 10 |
| Astra Malorum | Hidden Power at round 10 |
| Paradox Junction | Armor Gettin’ at round 10 |
| Totenreich | Flavor Hex at round 10 |
| Kowakujō | Hellping Hound at round 10, Armor Gettin’ at round 25, Hidden Power at round 50 |
| Rex Infernus | Round Off at round 10, Armor Gettin’ at round 20, Fully Packed at round 30 |
GobbleGum rewards per relic trial
Every relic trial we could check gives a fixed gum on top of the relic and 1,000 XP. That covers 29 of the 30 trials so far; the Wrestler’s Belt is the one relic nobody has found yet. Grim trials mostly give an Epic, Sinister trials mostly a Legendary and Wicked trials mostly an Ultra. We read the rewards off the post-match rewards screen in gameplay footage, because the gum is easy to miss when the trial ends.
| Map | Relic | Tier | GobbleGum |
|---|---|---|---|
| Ashes of the Damned | Lawyer’s Pen | Grim | Respin Cycle |
| Ashes of the Damned | Dragon Wings | Grim | Free Fire |
| Ashes of the Damned | Teddy Bear | Grim | Who’s Keeping Score? |
| Ashes of the Damned | Vril Sphere | Sinister | On The House |
| Ashes of the Damned | Samantha’s Drawing | Sinister | Respin Cycle |
| Ashes of the Damned | Focusing Stone | Sinister | Phoenix Up |
| Ashes of the Damned | Bus | Wicked | Wonderbar! |
| Ashes of the Damned | Dragon | Wicked | Perkaholic |
| Ashes of the Damned | Blood Vials | Wicked | Hidden Power |
| Astra Malorum | Gong | Grim | Dead Drop |
| Astra Malorum | Seed | Grim | Exit Strategy |
| Astra Malorum | Matryoshka Doll | Sinister | Phoenix Up |
| Astra Malorum | Spider Fang | Sinister | Wall To Wall Clearance |
| Astra Malorum | Civil Protector Head | Wicked | Reign Drops |
| Astra Malorum | Golden Spork | Wicked | Support Group |
| Paradox Junction | Rocket | Grim | Soda Fountain |
| Paradox Junction | Summoning Key | Sinister | Round Off |
| Paradox Junction | Mangler Helmet | Wicked | Perkaholic |
| Totenreich | Power Switch | Grim | Profit Sharing |
| Totenreich | Wrestler’s Belt | Grim | Unknown, nobody has found this relic yet |
| Totenreich | Stuffed Elephant | Sinister | Modified Chaos |
| Totenreich | Dancing Arnie | Sinister | Flavor Hex |
| Totenreich | Agarthan Device | Wicked | Near Death Experience |
| Totenreich | Music Box | Wicked | Near Death Experience |
| Kowakujō | Gramophone | Grim | Hellping Hound |
| Kowakujō | Druid Stone | Grim | Power Vacuum |
| Kowakujō | Valkyrie Helmet | Sinister | Wall Power |
| Kowakujō | Film Reel | Sinister | Idle Eyes |
| Kowakujō | Dragon Egg | Wicked | Reign Drops |
| Kowakujō | Mannequin Turret | Wicked | Gift Card |
Rogue Run GobbleGum rewards
Every Rogue Run playlist pays out fixed gums for reaching set rounds or defeating HVTs. More detail in our Rogue Run guide.
| Playlist | Gum | Rarity | Condition |
|---|---|---|---|
| Ashes of the Damned: Target: Luci | Who’s Keeping Score? | Epic | Round 5 |
| Ashes of the Damned: Target: Mal | Arsenal Accelerator | Rare | Round 5 |
| Ashes of the Damned: Target: Mal | Hidden Power | Ultra | Defeat Mal |
| Ashes of the Damned: Target: Mo | Profit Sharing | Epic | Round 5 |
| Ashes of the Damned: All Targets | Modified Chaos | Legendary | Defeat 1 HVT |
| Ashes of the Damned: All Targets | Perkaholic | Ultra | Defeat 2 HVTs in one run |
| Astra Malorum Casual | Flavor Hex | Legendary | Round 15 |
| Astra Malorum Casual | Near Death Experience | Ultra | Round 20 |
| Astra Malorum Normal | Hellping Hound | Legendary | Round 20 |
| Astra Malorum Normal | Reign Drops | Ultra | Round 30 |
| Astra Malorum Hardcore | Gift Card | Ultra | Round 20 |
| Astra Malorum Hardcore | Hidden Power | Ultra | Round 30 |
| Paradox Junction Casual | Power Vacuum | Epic | Round 15 |
| Paradox Junction Casual | Hellping Hound | Legendary | Round 20 |
| Paradox Junction Casual | Fully Packed | Ultra | 5 rounds at Relic Tier I |
| Paradox Junction Hardcore | Wonderbar! | Ultra | Round 20 |
| Paradox Junction Hardcore | Gift Card | Ultra | Round 30 |
| Kowakujō Casual | On the House | Legendary | Round 15 |
| Kowakujō Casual | Armor Gettin’ | Legendary | Round 20 |
| Kowakujō Casual | Fully Packed | Ultra | 5 rounds at Relic Tier I |
| Kowakujō Hardcore | Hidden Power | Ultra | Round 20 |
| Kowakujō Hardcore | Reign Drops | Ultra | Round 30 |
Battle Pass GobbleGum
Completing the paid Season 6 Battle Pass gives a Perkaholic. Earlier passes gave a Gift Card or a Perkaholic, so expect one Ultra per season.
Exfil GobbleGum rewards
Exfilling gives Whimsical gums only: one for an exfil from round 11, two from round 31 and three from round 46. No exfil gives a Rare or higher.
Free GobbleGum in the store
The store sells GobbleGum bundles for COD Points, and it has a free gift you can claim under Just For You. In our testing, and according to another player we asked, it comes back about every other day.
How Often You Get a GobbleGum
You get a GobbleGum Award about every 25 minutes of match time, whatever round you are on. Doughnuts tracked every award over 65 hours and 2,031 rounds of BO7 Zombies through December 2025, in a public spreadsheet you can copy to track your own games. The measured average was 26 to 27 minutes between awards, as the video How GobbleGums Actually Work in BO7 Zombies explains. There is most likely also an XP check so you cannot farm gums while AFK, although that part has not been tested.
The catch is that the game only shows the award when a round ends. If you spend 20 minutes on a boss fight, the gum you earned halfway through that round only appears afterwards, and the next one can follow a few minutes later. That is why the gap between awards feels random.
- At minute 25 the hidden timer runs out, so a gum is earned. You are still in round 6, so nothing shows yet.
- Round 6 ends at minute 44 and the GobbleGum Award plays, 19 minutes after the gum was earned.
- The timer restarted at minute 25, so the next gum is earned at minute 50 and paid when round 7 ends at minute 52, only 8 minutes after the first award.
During a 2x GobbleGum weekend the timer runs about twice as fast.
Show the data as a table
| Minutes since the last award | Base awards | 2x GG awards |
|---|---|---|
| 0 to 10 min | 11 | 23 |
| 10 to 20 min | 16 | 73 |
| 20 to 30 min | 32 | 6 |
| 30 to 40 min | 25 | 1 |
| 40+ min | 10 | 0 |
Data: 198 tracked GobbleGum Awards (65.8 hours, 2,031 rounds).
Two more things the data shows. You never get an award on round 1, and a gum that pops mid-round without a round change is a bonus from something else, such as a level-up, a challenge or a Survival milestone.
1, 2 or 3 Gums and the Rarity Odds
An award gives 1 gum about 75 percent of the time, 2 gums 15 percent and 3 gums 10 percent. Each gum lands at Rare 50, Epic 30, Legendary 15 or Ultra 5 percent. Every award plays the same animation and tells you how many gums you got.
Treyarch has not published official GobbleGum odds for Black Ops 7, so tracked data is all there is. Those rounded values fit the 198 tracked awards and 265 gums almost exactly, making them the most likely odds the game uses and the basis for every figure in this guide. It is a solid sample, not a huge one, so treat every figure below as an average.
- 75%1 gum
- 15%2 gums
- 10%3 gums
- 50%Rare
- 30%Epic
- 15%Legendary
- 5%Ultra
Measured: 149, 31 and 18 awards with 1, 2 and 3 gums, and 131, 82, 39 and 13 Rare, Epic, Legendary and Ultra gums.
GobbleGum drop rates in numbers
Here is what the likely odds mean in practice, using the measured time between awards.
- An award gives 1.35 gums on average.
- One award in four (25 percent) contains at least one Legendary or Ultra.
- One award in 15 (about 7 percent) contains an Ultra.
- You get about one Ultra every 6 to 7 hours of normal play, or every 3 to 4 hours during 2x GobbleGum.
| Rarity | Share of gums | One specific gum | Wait for one specific gum | With 2x GobbleGum |
|---|---|---|---|---|
| Rare | 50% | 1 in 22 gums | about 7 hours | about 4 hours |
| Epic | 30% | 1 in 40 gums | about 13 hours | about 7 hours |
| Legendary | 15% | 1 in 87 gums | about 29 hours | about 15 hours |
| Ultra | 5% | 1 in 160 gums | about 53 hours | about 27 hours |
“One specific gum” assumes every gum within a rarity is equally likely across the Season 6 line-up, with one exception covered below, and the waits use the measured 2.2 awards per hour, or 4.4 during 2x GobbleGum. That is also why the fixed milestone rewards are the reliable way to get a particular Ultra.
Within a rarity most gums came up about equally often. The exception is Anywhere But Here, which dropped 25 times, almost double the 13 you would expect if all ten Rares were equally likely. Pure luck would rarely produce a gap this big, so Anywhere But Here most likely has a higher weight, roughly double. Every other gum fits equal odds within its rarity. Not a single Wonderbar! showed up in 65 hours either, but with seven Ultras in the game at the time that is not unusual, because you would expect fewer than two.
Click to enlarge Click to open the full-size infographic 2x GobbleGum Weekends Explained
A 2x GobbleGum event halves the timer. In the tracked data the average gap dropped from about 27 minutes to about 13, and the rarity odds showed no meaningful difference. That doubles both awards and gums per hour.
2x GobbleGum is not a token you can activate. It runs as part of some Double XP events, but not every Double XP weekend includes it. To check, look at the Events tab or the Zombies lobby, which show a 2X GobbleGum icon while the event is active.
How to Convert GobbleGums for Essence
Converting, also called crushing, turns a gum you are holding into Essence for your current match. Open the gum menu and pick Convert instead of Use. The gum is gone either way, so converting is how you get value out of gums you would never chew.
The base payout depends only on rarity. We converted one gum of every rarity, without Double Points or Profit Sharing active:
Click to enlarge Click to open the full-size infographic | Rarity | Essence | With Double Points |
|---|---|---|
| Whimsical | 100 | 200 |
| Rare | 500 | 1,000 |
| Epic | 1,250 | 2,500 |
| Legendary | 2,500 | 5,000 |
| Ultra | 5,000 | 10,000 |
Double Points doubles the payout, which we checked with a Rare that paid 1,000 during Double Points, and Profit Sharing works on converts too. Some lists put Legendary at 3,000 Essence, but in our test it paid 2,500.
What we crush depends on which gums pile up in our stock. For us that means Ultras like Time Out and Wonderbar!, Legendaries like Idle Eyes, Modified Chaos and Hellping Hound, Epics like Respin Cycle and Explosive Flourish, and Rares like Tactical Diffusion and Shields Up. A separate pack full of gums you never use makes this easy: activate Double Points, switch to that pack in the pause menu and convert what the machine gives you. A low-stakes match is the best time to burn the expensive ones.
Never convert a Gift Card. Chewing it gives you 30,000 Essence, while converting it gives only 5,000, or 10,000 during Double Points.
GobbleGums in Rogue Run
You can bring GobbleGums into Rogue Run, but 12 of them cannot be used there:
- Rare: Anywhere But Here
- Epic: Respin Cycle, Exit Strategy, Soda Fountain and Nowhere But There
- Legendary: Wall Power, Flavor Hex, Immolation Liquidation, Wall To Wall Clearance and Crate Power
- Ultra: Wonderbar! and Time Out
That still leaves six of the eight Ultras, including Perkaholic, Hidden Power and Fully Packed. Tick “Allowed in Rogue Run” in the table of all 52 gums to see everything you can take in. The gums Rogue Run pays out are in the Rogue Run rewards section above.
GobbleGums in Dead Ops Arcade 4
Most gums have a second, completely different effect in Dead Ops Arcade 4. Time Out, for example, clears the round in Zombies, but in Dead Ops Arcade it sets off a free Nuke at the start of every round for 30 minutes. Gift Card gives $30,000 to spend in the SlayerMart instead of Essence, and a few effects only work in Arenas or Slayer Events. Every gum card below lists both effects where the game shows them.
So far, the balance changes to GobbleGums have only touched Dead Ops Arcade. In Season 2, Round Off’s round cap there went from 60 to 70, the Shields Up sawblade got shorter and Exit Strategy started hatching coins from eggs, according to the Season 2 patch notes. In round-based Zombies no gum has been buffed or nerfed so far.
Best GobbleGums in BO7 by Situation
There is no single best GobbleGum, because the best gum depends on what you are trying to do. The picks below come from our own games and from the players in our team who run these modes most, with the official guide’s advice where it still holds.
Best GobbleGums for main quests
Round Off, Perkaholic, Gift Card, Armor Gettin’. Round Off is the one that matters: it holds the round counter for two rounds, so you can finish the steps and start the boss fight on a low round. Perkaholic, Gift Card and Armor Gettin’ give you Perks, Essence and armor without a setup phase. Leave Time Out out of a quest pack, because it ends the round and pushes you one higher, the opposite of what you want. The official guide suggests Perkaholic, Time Out, Phoenix Up, Arsenal Accelerator, Kill Joy and Shields Up; we would swap Time Out for Round Off.
Best GobbleGums for boss fights
Phoenix Up, Near Death Experience, Reign Drops. Phoenix Up and Near Death Experience get a downed teammate back up with their Perks, and Reign Drops puts every core Power-Up on the floor at once, so the whole team gets a Nuke, Full Power for their Field Upgrades and a Max Ammo when the fight turns. Solo, swap Phoenix Up for Aftertaste, which keeps your Perks through a down, and add Free Fire if you have one.
Best GobbleGums for a fast start
Perkaholic with Aftertaste, Wall Power, Crate Power, Armor Gettin’. Every Perk on round 1, protected by Aftertaste, and a Pack-a-Punched weapon or full armor without spending Essence. If you are sitting on a pile of Ultras, or the game really matters, add Hidden Power and Fully Packed next to Perkaholic and you are fully set up before round 5. That is three Ultras in one pack, so we only do it when we have them to spare.
Best GobbleGums for Essence and converting
Gift Card, Who’s Keeping Score?, Profit Sharing, Temporal Gift, Tactical Diffusion. Gift Card is 30,000 Essence in one chew. For a convert farm the order matters: chew Profit Sharing first, then Temporal Gift, then Who’s Keeping Score? or grab a Double Points drop. With Double Points running, switch your pack in the pause menu to one that only holds crushers, the gums you never chew, and convert everything the machine hands you. Profit Sharing adds to every convert, Temporal Gift makes the Double Points last longer and Double Points doubles the payout.
Best GobbleGums for co-op
Phoenix Up, Reign Drops, Near Death Experience. The same three as for boss fights, because in co-op the run ends when the revives run out. Reign Drops is the panic button: one chew hands the whole squad a Nuke, full Field Upgrades and every other Power-Up. Nowhere But There is the cheaper backup, since it teleports you to a downed teammate and revives everyone around you.
Best GobbleGums for high rounds
Cache Back, Time Out, Aftertaste, and Phoenix Up in co-op. Cache Back is a Max Ammo when the drops dry up, Time Out clears the map and buys you a minute to reset, and Aftertaste protects your Perks through a down until you have your permanent Perks. In co-op Phoenix Up takes the Aftertaste slot.
Best GobbleGums for emergencies
Anywhere But Here, Idle Eyes, Time Out. Teleport out, freeze the horde for 30 seconds or clear the round.
Best GobbleGums for challenges and camos
Crate Power, Dead Drop. The official guide suggests them for Pack-a-Punch challenges and for Salvage toward Scorestreak challenges.
For solo high rounds, content creator DeadVerse opens his high-round list with Shields Up, Free Fire, Perkaholic, Idle Eyes and Aftertaste in the video The Best GobbleGum Setups You Should Use in BO7 Zombies.
Buying GobbleGums: Store Bundles and Pay to Win
The Zombies store sells GobbleGum bundles for COD Points, which cost real money. Two kinds show up: fixed bundles that stay for a while, and a row of rotating offers. These were in the store at the end of September 2026, during Season 6:
| Bundle | Price | Gums | Per gum | What is in it |
|---|---|---|---|---|
| Essentials Pack III | 1,100 CP | 28 | 39 CP | Armor Gettin’ x4, Flavor Hex x4, Soda Fountain x4, Who’s Keeping Score? x4, Free Fire x4, Power Keg x4, Kill Joy x4 |
| Chaos Concoction II | 1,800 CP | 42 | 43 CP | Every Ultra x2 and every Legendary x2: the Master Pack II line-up twice |
| Master Pack II | 1,100 CP | 21 | 52 CP | All 8 Ultras x1 and all 13 Legendaries x1, including Gift Card, Perkaholic, Wonderbar! and Fully Packed |
| Triple Trouble II | 1,300 CP | 9 | 144 CP | Perkaholic x3, Hidden Power x3, Wonderbar! x3 |
Rotating GobbleGum offers
Next to the fixed bundles, the store has two smaller offers that change about once a day, or right away when you buy one. Every pair we saw was a 400 CP offer with five gums and a 500 CP offer with eight.
| Offer | Price | Gums | Per gum | What is in it |
|---|---|---|---|---|
| Field Support | 400 CP | 5 | 80 CP | Dead Drop x2, Near Death Experience x1, Support Group x1, Tactical Diffusion x1 |
| Double Field Support | 500 CP | 8 | 63 CP | Near Death Experience x2, Support Group x2, Dead Drop x2, Tactical Diffusion x2 |
| Explosive Flavor | 400 CP | 5 | 80 CP | Requipment x2, Wonderbar! x1, Flavor Hex x1, Kill Joy x1 |
| Double Revive Pack | 500 CP | 8 | 63 CP | Near Death Experience x2, Phoenix Up x2, Shields Up x2, Nowhere But There x1, Profit Sharing x1 |
| Reigny Day Pack | 400 CP | 5 | 80 CP | Requipment x2, Reign Drops x1, Round Off x1, Aftertaste x1 |
| Double Escape Artist Pack | 500 CP | 8 | 63 CP | Near Death Experience x2, Phoenix Up x2, Anywhere But Here x2, Nowhere But There x1, Exit Strategy x1 |
| Power-Ups Pack | 400 CP | 5 | 80 CP | Reign Drops x1, Immolation Liquidation x1, On The House x1, Who’s Keeping Score? x1, Temporal Gift x1 |
| Double Quest Pack | 500 CP | 8 | 63 CP | Near Death Experience x2, Free Fire x2, Arsenal Accelerator x2, Phoenix Up x1, Idle Eyes x1 |
Every rotating offer we saw over five days had at least one Ultra, but at 63 to 80 CP per gum they cost more per gum than the big fixed bundles.
Are GobbleGums pay to win?
A little. Buying a stack of Perkaholics or Gift Cards makes a boss fight easier, and a Reddit thread from a solo player who could not afford more gums for the Warden fight drew more than 80 replies. Most of the top replies said the same thing we would, that you do not need to buy gums. Regular play, the fixed Ultra milestones on every Survival map and the free store gift give you plenty, and many players clear Easter eggs with barely any gums at all.
“Ive never used any gums for Easter eggs besides the usual max ammo or full power gum.”
- u/D4RK1773R4019, via r/BO7Zombies
If you do buy, the table shows that the big packs give far more gums per COD Point, while Triple Trouble II costs the most per gum because it is all Ultras.
How to Farm GobbleGums Fast
No trick beats simply playing, because awards run on match time, but you can make that time count.
- Play long matches. Every 25 minutes or so earns an award, whatever round you are on.
- Save your longest sessions for a 2x GobbleGum weekend, when the timer runs twice as fast.
- Go for the round milestones. Reaching round 50 on each of the eight Survival maps alone gives eight Ultras, and Cursed Survival and Starting Room add more.
- Run the Rogue Run playlists and relic trials for their fixed gum rewards.
- Claim the free gift in the store whenever it is back, about every other day.
- Level up. The 11 level-unlock gums come once, but two of them are Ultras.
Stay away from glitches and paid unlock services. Exploits get patched, and handing your account to a service puts it at risk for a few gums.
All 52 GobbleGums in BO7
Every GobbleGum in Season 6, with the effect text from the game itself. Filter by rarity, type or Rogue Run, or search for a gum, and click a name to jump to its full card below.
| GobbleGum | Rarity | Type | What it does (Zombies) | Rogue Run |
|---|---|---|---|---|
| | Rare | Conditional | Activates on Revive. Keep all your Perks after being revived. | Allowed |
| | Rare | Instant | Instantly teleport to a random location. A concussive blast knocks away nearby zombies. | Restricted |
| | Rare | Timed | Lasts 5 Minutes. Charge the player's Field Upgrade faster. | Allowed |
| | Rare | Instant | Activates a Max Ammo Power-Up. | Allowed |
| | Rare | Instant | Activates an Insta-Kill Power-Up. | Allowed |
| | Rare | Instant | Activates a Full Power Power-Up. | Allowed |
| | Rare | Timed | Lasts 3 Minutes. Refill armor on use. Armor is twice as strong. | Allowed |
| | Rare | Timed | Lasts 60 Seconds. Ammo is taken from the player's stockpile instead of their weapon's magazine. | Allowed |
| | Rare | Conditional | Activates on Nuke Power-Up. Disables the next Nuke Power-Up explosion you activate and gives everyone 2000 Essence. | Allowed |
| | Rare | Conditional | Activates on Next Time-Based Power-Up. The next time-based Power-Up you activate lasts longer. | Allowed |
| | Rare | Instant | Nearby zombies are charmed. | Allowed |
| | Epic | Timed | Lasts 5 Minutes. Drop rates of Salvage and Equipment are greatly increased. | Allowed |
| | Epic | Timed | Lasts 3 Minutes. Your weapons will always inflict damage of the target's Elemental Weakness. | Allowed |
| | Epic | Instant | Immediately Exfil yourself from the match. | Restricted |
| | Epic | Timed | Lasts 2 Minutes. Reloading creates an explosion around you. Effect improves the bigger the percentage reloaded. | Allowed |
| | Epic | Timed | Lasts 60 Seconds. Firing weapons consumes no ammo. Does not work with Wonder Weapons and underbarrel launchers. | Allowed |
| | Epic | Instant | Instantly teleport to a random downed player. Instant revive nearby players. | Restricted |
| | Epic | Timed | Lasts 5 Minutes. Power-Ups spawn more often. | Allowed |
| | Epic | Timed | Lasts 2 Minutes. A portion of the essence you earn is also received by nearby players and vice versa. | Allowed |
| | Epic | Timed | Lasts 5 Minutes. Your equipment slots refill over time. | Allowed |
| | Epic | Instant | Re-spins the weapon in the Mystery Box after it has settled to one of equal or higher rarity. | Restricted |
| | Epic | Conditional | Activates on Perk purchase. The next Perk purchased gives an additional random Perk. | Restricted |
| | Epic | Instant | Activates a Double Points Power-Up. | Allowed |
| | Legendary | Instant | Receive a 3-Plate Armor Vest and Full Plates. | Allowed |
| | Legendary | Conditional | Activates on Mystery Box Spin. The next weapon taken from the Mystery Box comes Pack-A-Punched. | Restricted |
| | Legendary | Instant | Gives the player a random Ultra GobbleGum. | Restricted |
| | Legendary | Timed | Lasts 5 Minutes. Summon a friendly Hellhound to be your best friend. | Allowed |
| | Legendary | Timed | Lasts 30 Seconds. All zombies ignore players and stand idle. | Allowed |
| | Legendary | Instant | Activates a Fire Sale Power-Up. | Restricted |
| | Legendary | Timed | Lasts 60 Seconds. Greatly reduce all Ammo Mod cooldowns. | Allowed |
| | Legendary | Instant | Activates a Random Perk Power-Up. | Allowed |
| | Legendary | Instant | Revive all teammates. Teammates keep all of their Perks. | Allowed |
| | Legendary | Conditional | Activates on Round Transition. Rounds Prevented from Advancing for 2 Rounds. | Allowed |
| | Legendary | Instant | Gives ARC-XD, Mangler Cannon, Sentry Turret and Disciple Injection in order. | Allowed |
| | Legendary | Conditional | Activates on Wall Buy Purchase. The next weapon purchased off a wall comes Pack-A-Punched. | Restricted |
| | Legendary | Timed | Lasts 30 Seconds. Weapon Wall Buys cost 10 Essence. | Restricted |
| | Ultra | Instant | Upgrade Your Current Weapon to Pack-a-Punch level III. | Allowed |
| | Ultra | Instant | Gain 30,000 essence. | Allowed |
| | Ultra | Instant | Upgrade your currently held weapon to Legendary rarity. | Allowed |
| | Ultra | Timed | Lasts 3 Minutes or 5 Revives. Revive, or be revived by being near other players. Revived players keep all their Perks. | Allowed |
| | Ultra | Instant | Gives the player all available Perks. | Allowed |
| | Ultra | Instant | Spawns all the core Power-Ups at once. | Allowed |
| | Ultra | Timed | Lasts 3 Minutes. Clear all Normal and Special enemies and end the Round. Normal spawning will not resume during this time. | Restricted |
| | Ultra | Conditional | Activates on Mystery Box Spin. The next weapon from the Mystery Box will be a Wonder Weapon. | Restricted |
| | Whimsical | Timed | Lasts 3 Minutes. Zombies have high-pitched voices. | Allowed |
| | Whimsical | Timed | Lasts 3 Minutes. Zombies have festive decorations. | Allowed |
| | Whimsical | Timed | Lasts 3 Minutes. Zombies killed experience extreme flatulence. | Allowed |
| | Whimsical | Timed | Lasts 3 Minutes. Zombies have pumpkin heads and make creepy sounds. | Allowed |
| | Whimsical | Timed | Lasts 3 Minutes. Zombies killed fall straight up. | Allowed |
| | Whimsical | Timed | Lasts 3 Minutes. Zombies have rubber ducky inner tubes. | Allowed |
| | Whimsical | Timed | Lasts 3 Minutes. Zombies killed belch sparkly rainbow bubbles. | Allowed |
| | Whimsical | Instant | Plays a random Zombies song. | Allowed |
No gum matches these filters.
Rare GobbleGums in BO7
The eleven Rare gums are the ones you see most, about half of all gums from GobbleGum Awards. Converting one pays 500 Essence.
Aftertaste
New in Black Ops 7. It only matters if you go down. Chew it before a risky stretch and a revive keeps your Perks instead of wiping them. It was the second most common gum in the tracked awards, 16 of 265.
- Zombies
- Activates on ReviveKeep all your Perks after being revived.
- Dead Ops Arcade
- Activates on DeathKeep your shields and chickens on death.
Drop chance: about 4.5% of the gums from a GobbleGum Award, or 1 in 22.
Anywhere But Here
The emergency exit when you are cornered, since the teleport also knocks back the zombies around you. It was by far the most common drop in the tracked awards, 25 of 265 gums.
- Zombies
- Instantly teleport to a random location. A concussive blast knocks away nearby zombies.
- Dead Ops Arcade
- Lasts up to 5 Minutes or upon DeathAdopt a chicken! 10 minute cooldown.
- Restricted
- Not allowed in Rogue Run
Drop chance: likely about 8% of the gums from a GobbleGum Award, roughly double any other Rare.
Arsenal Accelerator
Five minutes of faster Field Upgrade charge. Pick it when your Field Upgrade carries your build.
- Zombies
- Lasts 5 MinutesCharge the player's Field Upgrade faster.
- Dead Ops Arcade
- Spawns 3 energy mines within 30 Seconds.
- Rogue Run: Target: Mal, complete Round 5.
Drop chance: about 4.5% of the gums from a GobbleGum Award, or 1 in 22.
Cache Back
A Max Ammo whenever you want one, which helps most in a trial or boss fight where ammo is scarce.
- Zombies
- Activates a Max Ammo Power-Up.
- Dead Ops Arcade
- Lasts 15 SecondsEquip a max power level Ray Gun with unlimited ammo.
Drop chance: about 4.5% of the gums from a GobbleGum Award, or 1 in 22.
Kill Joy
An Insta-Kill on demand. Save it for the wave that matters, such as an HVT wave in a relic trial.
- Zombies
- Activates an Insta-Kill Power-Up.
- Dead Ops Arcade
- Lasts 60 SecondsKill anything with one shot. Excludes Bosses. 5 minute global cooldown.
- Player level: Level 14, reach the level once (not again on Prestige).
Drop chance: about 4.5% of the gums from a GobbleGum Award, or 1 in 22.
Power Keg
A Full Power Power-Up on demand, so your Field Upgrade is ready right before a fight.
- Zombies
- Activates a Full Power Power-Up.
- Dead Ops Arcade
- Lasts 60 SecondsConcussive waves repeatedly spawn at your location.
- Player level: Level 9, reach the level once (not again on Prestige).
Drop chance: about 4.5% of the gums from a GobbleGum Award, or 1 in 22.
Shields Up
Refills your armor and makes it twice as strong for three minutes, a cheap safety net for boss fights and high rounds. It is also one of the Rares we usually convert when they pile up.
- Zombies
- Lasts 3 MinutesRefill armor on use. Armor is twice as strong.
- Dead Ops Arcade
- Lasts up to 5 MinutesGain a 5 Minute Barrel and 2 Minute Sawblade item. Lost if you grab a new barrel or die.
Drop chance: about 4.5% of the gums from a GobbleGum Award, or 1 in 22.
Stock Option
Sixty seconds of firing straight from your reserve ammo without reloading, which pays off most on weapons with small magazines.
- Zombies
- Lasts 60 SecondsAmmo is taken from the player's stockpile instead of their weapon's magazine.
- Dead Ops Arcade
- Lasts 15 SecondsAll players' weapon level is increased on use. Ammo stops draining.
- Player level: Level 23, reach the level once (not again on Prestige).
Drop chance: about 4.5% of the gums from a GobbleGum Award, or 1 in 22.
Tactical Diffusion
Trades the explosion of your next Nuke for 2,000 Essence for the whole team. It is one of the Rares we usually convert instead.
- Zombies
- Activates on Nuke Power-UpDisables the next Nuke Power-Up explosion you activate and gives everyone 2000 Essence.
- Dead Ops Arcade
- Lasts 90 Seconds or 3 usesEach nuke you use also grants $2000 to use in the SlayerMart.
Drop chance: about 4.5% of the gums from a GobbleGum Award, or 1 in 22.
Temporal Gift
Pair it with a Power-Up gum so the Power-Up you trigger lasts longer. Temporal Gift followed by Kill Joy is the official guide’s own example, and Who’s Keeping Score? works the same way.
- Zombies
- Activates on Next Time-Based Power-UpThe next time-based Power-Up you activate lasts longer.
- Dead Ops Arcade
- Activates on Next Time-Based Power-UpActivated Power-Up lasts 2x longer. Stacks with Fate of Fortune.
Drop chance: about 4.5% of the gums from a GobbleGum Award, or 1 in 22.
Turncoat
Added in Season 2 Reloaded. It charms the zombies around you so they fight on your side. There is no fixed way to earn it, so it only comes from GobbleGum Awards and store bundles.
- Zombies
- Nearby zombies are charmed.
- Dead Ops Arcade
- Nearby zombies are temporarily turned to do your bidding.
Drop chance: about 4.5% of the gums from a GobbleGum Award, or 1 in 22.
Epic GobbleGums in BO7
Twelve Epic gums, about 30 percent of drops. Converting one pays 1,250 Essence.
Dead Drop
Five minutes of much higher Salvage and Equipment drops. The official guide suggests it before a Scorestreak challenge, since Salvage buys Scorestreaks.
- Zombies
- Lasts 5 MinutesDrop rates of Salvage and Equipment are greatly increased.
- Dead Ops Arcade
- Lasts 5 MinutesWeapon drops are greatly increased.
- Player level: Level 32, reach the level once (not again on Prestige).
- Relic trial: Gong relic (Grim, Astra Malorum), finish the relic trial.
Drop chance: about 2.5% of the gums from a GobbleGum Award, or 1 in 40.
Elemental Exposure
Added in Season 1. For three minutes every hit deals damage of the target’s elemental weakness. It has no fixed source, so it only comes from GobbleGum Awards and bundles.
- Zombies
- Lasts 3 MinutesYour weapons will always inflict damage of the target's Elemental Weakness.
- Dead Ops Arcade
- For the next ten minutes, you are invulnerable to all hazards. (Will not be effective in the Boss Arena)
Drop chance: about 2.5% of the gums from a GobbleGum Award, or 1 in 40.
Exit Strategy
Takes you out of the match on the spot, with no Exfil vote. Use it to bank a run before it goes wrong.
- Zombies
- Immediately Exfil yourself from the match.
- Dead Ops Arcade
- Lasts 30 MinutesChicken eggs will also hatch coins.
- Restricted
- Not allowed in Starting Room or Rogue Run
- Relic trial: Seed relic (Grim, Astra Malorum), finish the relic trial.
Drop chance: about 2.5% of the gums from a GobbleGum Award, or 1 in 40.
Explosive Flourish
For two minutes every reload blows up zombies around you, and reloading from an emptier magazine makes a bigger blast. It is one of the Epics we usually convert.
- Zombies
- Lasts 2 MinutesReloading creates an explosion around you. Effect improves the bigger the percentage reloaded.
- Dead Ops Arcade
- Lasts 20 SecondsEquip a max power level RPG with unlimited ammo.
- Player level: Level 39, reach the level once (not again on Prestige).
Drop chance: about 2.5% of the gums from a GobbleGum Award, or 1 in 40.
Free Fire
Sixty seconds of unlimited ammo, except on Wonder Weapons and underbarrel launchers. Solid in a solo boss fight, with Aftertaste as the safety net.
- Zombies
- Lasts 60 SecondsFiring weapons consumes no ammo. Does not work with Wonder Weapons and underbarrel launchers.
- Dead Ops Arcade
- Lasts 60 SecondsFiring weapon does not consume weapon ammo.
- Relic trial: Dragon Wings relic (Grim, Ashes of the Damned), finish the relic trial.
Drop chance: about 2.5% of the gums from a GobbleGum Award, or 1 in 40.
Nowhere But There
A co-op rescue gum. It teleports you to a downed teammate and instantly revives the players around you.
- Zombies
- Instantly teleport to a random downed player. Instant revive nearby players.
- Dead Ops Arcade
- Revive all teammates. All players will gain up to a minimum number of Boosts and Nukes (Feet and Shield fates respected) and fully charged Field Upgrades.
- Restricted
- Not allowed in Rogue Run
Drop chance: about 2.5% of the gums from a GobbleGum Award, or 1 in 40.
Power Vacuum
New in Black Ops 7. Power-Ups drop more often for five minutes, which works well with Temporal Gift.
- Zombies
- Lasts 5 MinutesPower-Ups spawn more often.
- Dead Ops Arcade
- Lasts 5 MinutesKilling an enemy has a slight chance to spawn useful items.
- Rogue Run: Paradox Junction Casual, complete Round 15.
- Player level: Level 20, reach the level once (not again on Prestige).
- Relic trial: Druid Stone relic (Grim, Kowakujō), finish the relic trial.
Drop chance: about 2.5% of the gums from a GobbleGum Award, or 1 in 40.
Profit Sharing
For two minutes you and nearby teammates share part of the Essence you each earn. It also boosts gum converts.
- Zombies
- Lasts 2 MinutesA portion of the essence you earn is also received by nearby players and vice versa.
- Dead Ops Arcade
- Split your SlayerMart store cash evenly across all teammates. (Check scoreboard to see cash standings.)
- Rogue Run: Target: Mo, complete Round 5.
- Relic trial: Power Switch relic (Grim, Totenreich), finish the relic trial.
Drop chance: about 2.5% of the gums from a GobbleGum Award, or 1 in 40.
Requipment
New in Black Ops 7. Your equipment slots refill over five minutes, so you can use lethals and tacticals far more often.
- Zombies
- Lasts 5 MinutesYour equipment slots refill over time.
- Dead Ops Arcade
- Gain a random combination of 4 Nukes and Boosts.
- Player level: Level 30, reach the level once (not again on Prestige).
Drop chance: about 2.5% of the gums from a GobbleGum Award, or 1 in 40.
Respin Cycle
Rerolls a Mystery Box weapon you do not like, and the new one is at least the same rarity. It is one of the Epics we usually convert.
- Zombies
- Re-spins the weapon in the Mystery Box after it has settled to one of equal or higher rarity.
- Dead Ops Arcade
- Gain either a helicopter or a tank vehicle item.
- Restricted
- Not allowed in Rogue Run
- Relic trial: Lawyer's Pen relic (Grim, Ashes of the Damned), finish the relic trial.
- Relic trial: Samantha's Drawing relic (Sinister, Ashes of the Damned), finish the relic trial.
Drop chance: about 2.5% of the gums from a GobbleGum Award, or 1 in 40.
Soda Fountain
Your next Perk purchase gives you a second, random Perk on top.
- Zombies
- Activates on Perk purchaseThe next Perk purchased gives an additional random Perk.
- Dead Ops Arcade
- Lasts up to 5 MinutesItems spawn at a higher rate.
- Restricted
- Not allowed in Rogue Run
- Relic trial: Rocket relic (Grim, Paradox Junction), finish the relic trial.
Drop chance: about 2.5% of the gums from a GobbleGum Award, or 1 in 40.
Who’s Keeping Score?
A Double Points on demand. Convert your spare gums while it runs and every one pays double.
- Zombies
- Activates a Double Points Power-Up.
- Dead Ops Arcade
- Lasts 5 MinutesTreasure spawn rates are significantly increased.
- Rogue Run: Target: Luci, complete Round 5.
- Relic trial: Teddy Bear relic (Grim, Ashes of the Damned), finish the relic trial.
Drop chance: about 2.5% of the gums from a GobbleGum Award, or 1 in 40.
Legendary GobbleGums in BO7
Thirteen Legendary gums, about 15 percent of drops. Converting one pays 2,500 Essence.
Armor Gettin’
New in Black Ops 7. A full 3-plate vest with full plates in one go, which saves Salvage early in a match.
- Zombies
- Receive a 3-Plate Armor Vest and Full Plates.
- Dead Ops Arcade
- Receive a 1-Plate Armor Vest, if you don't have one. Get full plates.
- Starting Room: Paradox Junction Starting Room, reach Round 10.
- Starting Room: Kowakujō Starting Room, reach Round 25.
- Starting Room: Rex Infernus Starting Room, reach Round 20.
- Rogue Run: Kowakujō Casual, complete Round 20.
- Player level: Level 45, reach the level once (not again on Prestige).
Drop chance: about 1.2% of the gums from a GobbleGum Award, or 1 in 87.
Crate Power
The next weapon you take from the Mystery Box comes Pack-a-Punched.
- Zombies
- Activates on Mystery Box SpinThe next weapon taken from the Mystery Box comes Pack-A-Punched.
- Dead Ops Arcade
- Activates on DeathYou do not lose your gems on death.
- Restricted
- Not allowed in Rogue Run
Drop chance: about 1.2% of the gums from a GobbleGum Award, or 1 in 87.
Flavor Hex
Turns into a random Ultra. If the Ultra is one you do not need, converting it pays 5,000 Essence, twice what a Legendary is worth.
- Zombies
- Gives the player a random Ultra GobbleGum.
- Dead Ops Arcade
- Gives the player a random Ultra GobbleGum (same as Zombies).
- Restricted
- Not allowed in Rogue Run
- Starting Room: Totenreich Starting Room, reach Round 10.
- Rogue Run: Astra Malorum Casual, complete Round 15.
- Relic trial: Dancing Arnie relic (Sinister, Totenreich), finish the relic trial.
Drop chance: about 1.2% of the gums from a GobbleGum Award, or 1 in 87.
Hellping Hound
Added in Season 4 Reloaded. A friendly Hellhound fights next to you for five minutes. It is one of the Legendaries we usually convert.
- Zombies
- Lasts 5 MinutesSummon a friendly Hellhound to be your best friend.
- Dead Ops Arcade
- Summons three Hellhounds to do your bidding. They will last a round or until they die. (Arenas & Slayer Events only)
- Starting Room: Kowakujō Starting Room, reach Round 10.
- Rogue Run: Astra Malorum Normal, complete Round 20.
- Rogue Run: Paradox Junction Casual, complete Round 20.
- Relic trial: Gramophone relic (Grim, Kowakujō), finish the relic trial.
Drop chance: about 1.2% of the gums from a GobbleGum Award, or 1 in 87.
Idle Eyes
Thirty seconds in which zombies ignore everyone and stand still, enough to revive a teammate, reposition or finish an Easter egg step. It is one of the Legendaries we usually convert.
- Zombies
- Lasts 30 SecondsAll zombies ignore players and stand idle.
- Dead Ops Arcade
- All zombies ignore players and stand idle for the next 30 seconds (same as Zombies.)
- Relic trial: Film Reel relic (Sinister, Kowakujō), finish the relic trial.
Drop chance: about 1.2% of the gums from a GobbleGum Award, or 1 in 87.
Immolation Liquidation
A Fire Sale on demand. It also spawns a box you can spin while the Seed relic has the Mystery Box switched off.
- Zombies
- Activates a Fire Sale Power-Up.
- Dead Ops Arcade
- Lasts 5 MinutesHoly Brimstone rains fire down onto the field.
- Restricted
- Not allowed in Rogue Run
Drop chance: about 1.2% of the gums from a GobbleGum Award, or 1 in 87.
Modified Chaos
Ammo Mod cooldowns drop sharply for 60 seconds, so elemental effects trigger far more often. It is one of the Legendaries we usually convert.
- Zombies
- Lasts 60 SecondsGreatly reduce all Ammo Mod cooldowns.
- Dead Ops Arcade
- Greatly reduce all Ammo Mod cooldowns for one minute (same as Zombies).
- Rogue Run: Target: All Targets, defeat 1 HVT in a single run.
- Relic trial: Stuffed Elephant relic (Sinister, Totenreich), finish the relic trial.
Drop chance: about 1.2% of the gums from a GobbleGum Award, or 1 in 87.
On The House
A free random Perk that counts on top of the ones you buy, which makes it one of the ways past the four-Perk limit on the Vril Sphere relic.
- Zombies
- Activates a Random Perk Power-Up.
- Dead Ops Arcade
- Activates on SlayerMart PurchaseReceive one extra random item in your deliveries.
- Rogue Run: Kowakujō Casual, complete Round 15.
- Relic trial: Vril Sphere relic (Sinister, Ashes of the Damned), finish the relic trial.
Drop chance: about 1.2% of the gums from a GobbleGum Award, or 1 in 87.
Phoenix Up
Revives the whole team, and your teammates keep their Perks. A strong save in co-op.
- Zombies
- Revive all teammates. Teammates keep all of their Perks.
- Dead Ops Arcade
- All players gain an extra life.
- Relic trial: Focusing Stone relic (Sinister, Ashes of the Damned), finish the relic trial.
- Relic trial: Matryoshka Doll relic (Sinister, Astra Malorum), finish the relic trial.
Drop chance: about 1.2% of the gums from a GobbleGum Award, or 1 in 87.
Round Off
New in Black Ops 7. It stops the round counter for two rounds, so you can finish Easter egg steps at a lower round. Players on Reddit use it to reach the Warden boss fight early.
- Zombies
- Activates on Round TransitionRounds Prevented from Advancing for 2 Rounds.
- Dead Ops Arcade
- End the currently active round. Round must be under 70. 30 minute global cooldown.
- Starting Room: Rex Infernus Starting Room, reach Round 10.
- Player level: Level 36, reach the level once (not again on Prestige).
- Relic trial: Summoning Key relic (Sinister, Paradox Junction), finish the relic trial.
Drop chance: about 1.2% of the gums from a GobbleGum Award, or 1 in 87.
Support Group
Hands you an ARC-XD, Mangler Cannon, Sentry Turret and Disciple Injection in that order. ZoneX’s crew first cleared the Film Reel relic trial with it, but in our own runs it failed about half the time, so we buy the Scorestreaks with Salvage instead.
- Zombies
- Gives ARC-XD, Mangler Cannon, Sentry Turret and Disciple Injection in order.
- Dead Ops Arcade
- Lasts for 5 MinutesOnly Monkey Bombs spawn instead of items. Does not affect weapon or treasure spawns.
- Relic trial: Golden Spork relic (Wicked, Astra Malorum), finish the relic trial.
Drop chance: about 1.2% of the gums from a GobbleGum Award, or 1 in 87.
Wall Power
The next wall-buy weapon comes Pack-a-Punched, a safe early upgrade without gambling on the Mystery Box.
- Zombies
- Activates on Wall Buy PurchaseThe next weapon purchased off a wall comes Pack-A-Punched.
- Dead Ops Arcade
- Lasts 1 RoundElectric poles do not damage you.
- Restricted
- Not allowed in Rogue Run
- Relic trial: Valkyrie Helmet relic (Sinister, Kowakujō), finish the relic trial.
Drop chance: about 1.2% of the gums from a GobbleGum Award, or 1 in 87.
Wall To Wall Clearance
Handy early in a match when Essence is tight, because for 30 seconds any wall weapon costs next to nothing.
- Zombies
- Lasts 30 SecondsWeapon Wall Buys cost 10 Essence.
- Dead Ops Arcade
- Lasts 2 MinutesA Nuke will activate free of charge on your position every 10 Seconds. Global cooldown of 15 minutes.
- Restricted
- Not allowed in Rogue Run
- Relic trial: Spider Fang relic (Sinister, Astra Malorum), finish the relic trial.
Drop chance: about 1.2% of the gums from a GobbleGum Award, or 1 in 87.
Ultra GobbleGums in BO7
The eight Ultras make up about 5 percent of drops, roughly one gum in 20. Converting one pays 5,000 Essence.
Fully Packed
Added in Season 5 Reloaded. It puts the weapon in your hands at Pack-a-Punch III instantly.
- Zombies
- Upgrade Your Current Weapon to Pack-a-Punch level III.
- Dead Ops Arcade
- Receive a Tactical Armor Vest or a full complement of armor plates.
- Starting Room: Rex Infernus Starting Room, reach Round 30.
- Rogue Run: Paradox Junction Casual, complete 5 Rounds at Relic Tier I.
- Rogue Run: Kowakujō Casual, complete 5 Rounds at Relic Tier I.
Drop chance: about 0.6% of the gums from a GobbleGum Award, or 1 in 160.
Gift Card
New in Black Ops 7. It gives 30,000 Essence the moment you chew it, so never convert it. Crushing pays only 5,000.
- Zombies
- Gain 30,000 essence.
- Dead Ops Arcade
- Gain $30,000 to spend in the SlayerMart.
- Survival: Vandorn Farm Survival, complete Round 50.
- Survival: Mars Survival, complete Round 50.
- Survival: Eidskallen Lighthouse Survival, complete Round 50.
- Cursed Survival: Nuked Cursed Survival, complete Round 50 with Tier 2 Relics.
- Rogue Run: Astra Malorum Hardcore, complete Round 20.
- Rogue Run: Paradox Junction Hardcore, complete Round 30.
- Player level: Level 50, reach the level once (not again on Prestige).
- Relic trial: Mannequin Turret relic (Wicked, Kowakujō), finish the relic trial.
Drop chance: about 0.6% of the gums from a GobbleGum Award, or 1 in 160.
Hidden Power
Upgrades the weapon in your hands straight to Legendary rarity. It has more fixed sources than any other gum.
- Zombies
- Upgrade your currently held weapon to Legendary rarity.
- Dead Ops Arcade
- Lasts 10 MinutesAll weapons you pick up will start at max level.
- Survival: Ashwood Survival, complete Round 50.
- Cursed Survival: Vandorn Farm Cursed Survival, complete Round 25 with Tier 1 Relics.
- Cursed Survival: Mars Cursed Survival, complete Round 25 with Tier 1 Relics.
- Cursed Survival: Nuked Cursed Survival, complete Round 25 with Tier 1 Relics.
- Starting Room: Astra Malorum Starting Room, reach Round 10.
- Starting Room: Kowakujō Starting Room, reach Round 50.
- Rogue Run: Target: Mal, defeat Mal.
- Rogue Run: Astra Malorum Hardcore, complete Round 30.
- Rogue Run: Kowakujō Hardcore, complete Round 20.
- Player level: Level 41, reach the level once (not again on Prestige).
- Relic trial: Blood Vials relic (Wicked, Ashes of the Damned), finish the relic trial.
Drop chance: about 0.6% of the gums from a GobbleGum Award, or 1 in 160.
Near Death Experience
For three minutes or five revives, you revive teammates just by standing near them and they keep their Perks. It is built for co-op and does little solo.
- Zombies
- Lasts 3 Minutes or 5 RevivesRevive, or be revived by being near other players. Revived players keep all their Perks.
- Dead Ops Arcade
- Lasts 10 SecondsFor each nuke dropped from your arsenal, gain an extra life. (Arenas only)
- Cursed Survival: Exit 115 Cursed Survival, complete Round 50 with Tier 2 Relics.
- Cursed Survival: Eidskallen Lighthouse Cursed Survival, complete Round 50 with Tier 2 Relics.
- Starting Room: Ashes of the Damned Starting Room, reach Round 10.
- Rogue Run: Astra Malorum Casual, complete Round 20.
- Relic trial: Agarthan Device relic (Wicked, Totenreich), finish the relic trial.
- Relic trial: Music Box relic (Wicked, Totenreich), finish the relic trial.
Drop chance: about 0.6% of the gums from a GobbleGum Award, or 1 in 160.
Perkaholic
Every Perk at once. One player on Reddit pops it on round 1 and follows with Aftertaste, so a down does not cost the Perks.
- Zombies
- Gives the player all available Perks.
- Dead Ops Arcade
- Gives the player a random Field Upgrade, random Ammo Mod, Level 1 Armor Vest and 30 minute Chicken.
- Survival: Exit 115 Survival, complete Round 50.
- Cursed Survival: Ashwood Cursed Survival, complete Round 50 with Tier 2 Relics.
- Rogue Run: Target: All Targets, defeat 2 HVTs in a single run.
- Battle Pass: Season 6, complete the paid Battle Pass.
- Relic trial: Dragon relic (Wicked, Ashes of the Damned), finish the relic trial.
- Relic trial: Mangler Helmet relic (Wicked, Paradox Junction), finish the relic trial.
Drop chance: about 0.6% of the gums from a GobbleGum Award, or 1 in 160.
Reign Drops
Every core Power-Up drops at once: Nuke, Max Ammo, Full Power for the whole team’s Field Upgrades and more, which makes it our panic button in co-op and boss fights. Grab the Double Points first if you plan to convert gums right after.
- Zombies
- Spawns all the core Power-Ups at once.
- Dead Ops Arcade
- Activates at the next SlayerMart storeEach item is randomly 20-50% off. A reroll of the store will cancel the sale.
- Cursed Survival: Exit 115 Cursed Survival, complete Round 25 with Tier 1 Relics.
- Cursed Survival: Mars Cursed Survival, complete Round 50 with Tier 2 Relics.
- Cursed Survival: Tenshu Cursed Survival, complete Round 25 with Tier 1 Relics.
- Rogue Run: Astra Malorum Normal, complete Round 30.
- Rogue Run: Kowakujō Hardcore, complete Round 30.
- Relic trial: Civil Protector Head relic (Wicked, Astra Malorum), finish the relic trial.
- Relic trial: Dragon Egg relic (Wicked, Kowakujō), finish the relic trial.
Drop chance: about 0.6% of the gums from a GobbleGum Award, or 1 in 160.
Time Out
Clears the map, ends the round and keeps normal spawns off for three minutes, which buys you a minute to reset at high rounds. Keep it out of a main quest pack, because it pushes you a round higher. Players on Reddit convert spare Time Outs during Double Points instead, and it is one of the Ultras we usually convert too.
- Zombies
- Lasts 3 MinutesClear all Normal and Special enemies and end the Round. Normal spawning will not resume during this time.
- Dead Ops Arcade
- Lasts 30 MinutesWithin 30 seconds of the start of each new round, a Nuke will activate free of charge.
- Restricted
- Not allowed in Rogue Run
- Survival: Nuked Survival, complete Round 50.
- Cursed Survival: Zarya Cosmodrome Cursed Survival, complete Round 25 with Tier 1 Relics.
- Cursed Survival: Ashwood Cursed Survival, complete Round 25 with Tier 1 Relics.
- Cursed Survival: Tenshu Cursed Survival, complete Round 50 with Tier 2 Relics.
Drop chance: about 0.6% of the gums from a GobbleGum Award, or 1 in 160.
Wonderbar!
Your next Mystery Box spin is a Wonder Weapon. Not one dropped in 65 hours of tracked awards, so the fixed sources are the realistic way to get one.
- Zombies
- Activates on Mystery Box SpinThe next weapon from the Mystery Box will be a Wonder Weapon.
- Dead Ops Arcade
- Lasts 30 MinutesAt the start of each round, either become a Mutant or receive a chicken.
- Restricted
- Not allowed in Rogue Run
- Survival: Zarya Cosmodrome Survival, complete Round 50.
- Survival: Tenshu Survival, complete Round 50.
- Cursed Survival: Vandorn Farm Cursed Survival, complete Round 50 with Tier 2 Relics.
- Cursed Survival: Zarya Cosmodrome Cursed Survival, complete Round 50 with Tier 2 Relics.
- Cursed Survival: Eidskallen Lighthouse Cursed Survival, complete Round 25 with Tier 1 Relics.
- Rogue Run: Paradox Junction Hardcore, complete Round 20.
- Relic trial: Bus relic (Wicked, Ashes of the Damned), finish the relic trial.
Drop chance: about 0.6% of the gums from a GobbleGum Award, or 1 in 160.
Whimsical GobbleGums in BO7
The eight Whimsical gums are purely cosmetic and never drop from GobbleGum Awards. The only way to get them is exfilling: one Whimsical for an exfil from round 11, two from round 31 and three from round 46. We tested this ourselves. Converting one pays 100 Essence.
Die Pitched
- Zombies
- Lasts 3 MinutesZombies have high-pitched voices.
Holiday Cheer
- Zombies
- Lasts 3 MinutesZombies have festive decorations.
Indiegestion
- Zombies
- Lasts 3 MinutesZombies killed experience extreme flatulence.
Jacked Lanterns
Added to Black Ops 6 in its Season 6, and part of the lineup since the Black Ops 7 launch.
- Zombies
- Lasts 3 MinutesZombies have pumpkin heads and make creepy sounds.
Newtonian Negation
- Zombies
- Lasts 3 MinutesZombies killed fall straight up.
Quacknarok
- Zombies
- Lasts 3 MinutesZombies have rubber ducky inner tubes.
Rainburps
- Zombies
- Lasts 3 MinutesZombies killed belch sparkly rainbow bubbles.
Slaylist
Added in Season 1, with six more songs in Season 6.
- Zombies
- Plays a random Zombies song.
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Frequently Asked Questions
How do you get GobbleGums in BO7 Zombies?
Mostly by playing. A hidden timer gives you a GobbleGum Award roughly every 25 minutes of match time and pays it out at the next round change. On top of that you get fixed gums from player levels, round milestones on Survival, Cursed Survival and Starting Room, Rogue Run rewards, relic trials, the Battle Pass, exfils and a free gift in the store.
How often do you get a GobbleGum in Black Ops 7?
About every 25 minutes of match time in a normal match, and about every 13 minutes during a 2x GobbleGum weekend. That is what 65 hours of tracked games showed, with a measured average of 26 to 27 minutes. The award only shows up when a round ends, so long rounds make the gap look longer or shorter than it really is.
How many GobbleGums are in Black Ops 7?
52 in Season 6: 11 Rare, 12 Epic, 13 Legendary, 8 Ultra and 8 Whimsical. The game launched with 47, and Elemental Exposure, Slaylist, Turncoat, Hellping Hound and Fully Packed were added in later seasons.
Do you get GobbleGums for exfilling in BO7 Zombies?
Yes, but only Whimsical gums. An exfil from round 11 gives one, from round 31 two and from round 46 three. It is the only way to earn Whimsicals, and you never get a Rare or higher from an exfil.
What are the odds of an Ultra GobbleGum in BO7?
About 5 percent, so one gum in 20. Treyarch has not published official odds, but 265 tracked gums point to 50 percent Rare, 30 percent Epic, 15 percent Legendary and 5 percent Ultra. That works out to about one Ultra every 6 to 7 hours of normal play, and a specific Ultra such as Wonderbar! is about 1 in 160 gums.
How much Essence do you get for converting a GobbleGum in BO7?
Whimsical gives 100 Essence, Rare 500, Epic 1,250, Legendary 2,500 and Ultra 5,000. The amount doubles while Double Points is active, so an Ultra is worth 10,000 Essence then. Never convert a Gift Card, since chewing it gives 30,000.
What is the best GobbleGum in BO7 Zombies?
It depends on the job. Perkaholic gives every Perk at once, Round Off holds the round so you can start a boss fight low, and for boss fights and co-op Phoenix Up, Near Death Experience and Reign Drops are the strongest trio. Gift Card is the best pure Essence gum at 30,000.
How many GobbleGums can you hold at once in BO7?
Three. The first three gums in your pack are the ones you start the match with, and the free GobbleGum Machine refills you from the rest of your pack as long as you have those gums in stock.
How do you use a GobbleGum in BO7 Zombies?
Open the gum menu in the match and pick Use on the gum you want, or Convert to crush it for Essence. With the default PC keybinds the menu opens with Y, the three gums sit on 4, 5 and 6, and Convert is 7. On controller, press right on the D-pad to open the menu, then press X on PlayStation or A on Xbox to use the selected gum, or hold Triangle or Y to convert it. If you changed your keybinds, the prompt on the HUD shows your own keys. Instant gums work right away, Timed gums run for a set time and Conditional gums wait for a trigger.
Do unused GobbleGums carry over to the next match in BO7?
Yes. A gum is only used up when you chew or convert it. Everything else stays in your stock, and the three gums you hold at the end of a match go back into that stock.
What happens when you run out of a GobbleGum in BO7?
The GobbleGum Machine skips it and hands you the next gum from your pack that you still have in stock. When your whole pack is out of stock, the machine gives you a Mr. Peeks flavorless gum with no effect, so keep a few common gums in every pack.
Can you use GobbleGums in BO7 Rogue Run?
Yes, except 12 restricted gums: Anywhere But Here, Respin Cycle, Exit Strategy, Soda Fountain, Nowhere But There, Wall Power, Flavor Hex, Immolation Liquidation, Wall To Wall Clearance, Crate Power, Wonderbar! and Time Out. Exit Strategy is also restricted in Starting Room.
Does Double XP give more GobbleGums in BO7 Zombies?
No. Only a 2x GobbleGum event speeds up the gum timer. It often runs together with a Double XP weekend, but not every Double XP weekend includes it. Check the Events tab or the bottom of the Zombies lobby for the 2X GobbleGum icon.
Do Black Ops 6 GobbleGums carry over to Black Ops 7?
Yes. GobbleGums you earned in Black Ops 6 can be used in Black Ops 7, according to the official BO7 Zombies launch blog.
Can you get free GobbleGums in BO7?
Yes. Every gum you earn by playing is free, and the store has a free gift you can claim that comes back about every other day. Round 50 on each Survival map also gives a free Ultra.
Are GobbleGums pay to win in BO7 Zombies?
A little, since you can buy bundles of Ultras for COD Points. But regular play, the round milestones and the free store gift give you plenty, and many players beat Easter eggs with barely any gums.